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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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I guess Tusc is right...The realism is achieved through correct values, not by "reasonable" limits in those config files.
To make a boat "realistic" they should have (and thay did it, actually) set the amount of torps at 24 (10 in the tubes plus 14 reloads), regardless the "tweaking possibilities". Besides, a tench class carried 4 more torps...but if I load a sub with 28 torps the game crashes. And I notice that the amount of torps makes the game crash only in campaign mode only after first patrol.. ...a bit strange for a conscious limit made by devs.
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