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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Electrician's Mate
![]() Join Date: Jul 2003
Posts: 137
Downloads: 10
Uploads: 0
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I've got a 1.4 no mods and 1.5 with mods installs and they both are stopped. Like others say, it's no big deal...except maybe the sub capitan that saves with sub surfaced within firing range of a warship. If you take awhile to get underway when you load up the game I guess you could get an unpleasant greeting. I'm sure the Yamato would be more than OK to wait until you reload the saved game to use your sub for target practice.
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