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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Planes can spot you at night that deep?
I'd have thought the light factor would make that virtually impossible. Hmm. |
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#2 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Odd that planes are even out that late, except maybe late in the war.
I wonder, if the plane gets radar, does airstrike.cfg let them fly at night? Might be worth looking at and having radar equipped planes not have the new visual sensor. |
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#4 |
Rear Admiral
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>>I have been bombed at 150 feet at 2AM in pitch black
Color me credulous. Even if that is possible, ive made planes spawn at such a low occurance, that well.. while they're not appearing very often, each and every time they do - you crap your pants. Which to me is a heck of alot better then saying "ho hum, another plane" as you stare out your periscope with utter impunity all the while impervious to anything resembeling danger or a threat. From a gameplay standpoint, under their stock detection schema, SD radar makes ANY planes existance in the game world a moot point. They are a total non threat, non factor, and they may as well not exist at all. I changed that. Its not perfect, but it works, and they are definatly a factor now. |
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#5 |
Rear Admiral
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RE : late night planes.
I never did figure that one out. I dont think its radar. Occurs any year of the war. Its because i can't figure out why, that i further reduced air spawning. |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Follow up attacks if you have already been detected?
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#7 |
Rear Admiral
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That could very well be. I set probabillty of an airstrike on player detection really high.
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#8 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
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I've seen planes at night before when I KNOW I have not been detected. It just happens, and no idea why. It happens in stock, so it carries over into the mods as well. I have to say that I rarely see planes in TM, but I certainly don't stay anywhere near the surface when one does show up on radar.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#9 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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#10 | ||
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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As it is in game, when the SD picks up the plane, you can simply trim dive, no crash dive neccesary. ![]()
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#11 |
Rear Admiral
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I know i have often thought of lowering the Max range on SD radar. I know there was a reason i didn't, but i dont remember what that reason was.
But no, the SD isn't modled properly. It gave out radar emissions that were similar to a 4 leave clover, (with 4 subsequent blind spots), not the solid 360 degree detection it gives in game. |
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#12 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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RL IJN CVs didn't fly constant ASW CAPs. Also, since the entire TF would need to turn into the wind to conduct TO or landing ops, it's really not a problem (since SH4 doesn't deal with this).
To be fair, there is not even a flight sim with anything remotely resembling real WW2 CV operations. tater |
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#13 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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Did the SD give just a bearing or could you get a range from it? From what I understand, if the SD picked it up you better be well on your way down.
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#14 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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![]() My take is that yes a plane might be able to spot a submerged sub, but it would take an almost perfect combination of viewing angle, sun angle, light conditions, & sub depth (yeah 60 feet down might not be deep enough). A helicopter or blimp would have a much better chance, but a plane is either zipping along at 100 feet above the ocean, where it has a small fraction of a second to spot the sub 160 feet below, or is at 5,000 feet and any sub down there will blend into the shadows enough that they won't see it. IMHO it should be/was rare enough not to bother with as a simple little workaround after Ubi has already ensured that it is too much of a simplified black/white issue. |
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