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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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They're still rendered in-game until they go deeeeep
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#2 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
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Didn't the British sometimes hauled those half-sunken ships to the ports and put them as anti-submarine barricade?
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#3 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
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Hi! this behaviour sometimes happens to me, too.
In fact, SH3 considers a ship sunk when she goes underwater or have a breaking exposion that destroys her. So, my suggestion is try to hit in a critical point to have massive explosions.. i hope this help, bye! |
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#4 | |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#5 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Of Ship Halves, Salvage and Blockships...
Quote:
![]() In regards to blockships, from what I have read, most of those used were empty, rusted hulls and obsolete and/or rusted drifters and barges that were already condemned in 1939. A few obsolete warships were used as blockships during the Normandy invasion as well, such as the British Centurion, the French Courbet, some UK D class light cruisers (Durban and Dragon I think), and the Dutch light cruiser Sumatra (sister ship of the Java). The latter case was for protection for the landing from the weather and not against submarines though. |
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#6 | ||
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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![]() Quote:
Running into the ship barracades is a lot more pleasant than the usual alternatives, mines or sub nets that are harder to detect unless you're moving very slow at 1x speed. |
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#7 |
Samurai Navy
![]() Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
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Alright, thanks for the reply.
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