SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-07-08, 08:41 PM   #10
the.terrabyte.pirate
Navy Dude
 
Join Date: Mar 2008
Posts: 176
Downloads: 52
Uploads: 0
Default

Quote:
Originally Posted by ddiplock
Quote:
Originally Posted by the.terrabyte.pirate
Would you fire an impact torp at 3 meter depth into her side and try to knock out the engines, or hit a critical point (not using the critical point assistance on the ship id manual)?

Um, at the risk of sounding like a twonk, but what critical point assisstance in the ID book are you referring to my good Kaleun???
If you get to within 0 - 700 meters with approx 90 degrees, the ship recognition manual will illuminate critical points on the ship, like keep, engine room, propellors, fuel bunker, ammo bunker etc. You can click on whatever critical point you want to aim at, and the solution and torp depth will be entered directly into the tdc. It only works for auto targeting I think. I just wanted to clarify that this was not an option to be taken into account when formulating the strategy.
__________________

A kings ransom, or a stove boat.
the.terrabyte.pirate is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.