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Old 03-05-08, 09:03 AM   #1
swdw
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Default menu_1024_768 modders- if you know anything

If you've tinkered with the menu_1024_768.ini file and know the locations of different parameters where the description is rather cryptic ( like [G3E I50] which just says text- text for what?), please post what you know here.

Specify if this is for the 1.4 or 1.5 version of the file.

I'm going to compile a cheat sheet for this file and will put a link to it in the modding tools topic.

Can I also suggest that if you "discover" what an entry is for that you add a comment line under the location describing what it is?
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Old 03-05-08, 11:32 AM   #2
Mush Martin
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I would assume but know I should never assume!

you've seen this I imagine.
http://www.subsim.com/radioroom/show...Deconstructing
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Tutorial
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Old 03-05-08, 12:30 PM   #3
Ducimus
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For getting patch compatible mods youve been using, since i dont have any of ithe menu.ini changes documented, i did this.

-Did a file comparison via winmerge from TMO's menu.ini to a stock 1.4 version

- copied the TMO changes into a txt file

- then opened the new menu.ini file and tried to find the blocks of code to the same ones in my text file. The address WILL be different, but the blocks of code still useable. If you search using the address from your old file, it will bring you CLOSE to the new address in the new file.

- dont do a mass copy and paste once youve found the correct location, rather, look closely and you'll see sequencing has changed between blocks. Just copy and past the correct info, to the correct address header.


As an aside, if you intend to keep a "stock gramophone" optional mod. STOP UPDATING thsi file when you reach the gramaphone section and back up what youve done to another location. THEN update the gramophone. I could just cry because i didnt do that.
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Old 03-05-08, 07:33 PM   #4
swdw
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Quote:
Originally Posted by Mush Martin
I would assume but know I should never assume!

you've seen this I imagine.
http://www.subsim.com/radioroom/show...Deconstructing
Yep, even made a downloadable pdf of it at one time and started a tutorial thread.

What I'm looking for is people to give descriptions for the location numbers themselves.

As I'm making changes for RFB, I'm commenting the ini file so anyone coming after can wade through it easier. What I was hoping for was being able to build a reference sheet for the community. Different mods touch different sections of the file so some people know more about certain sections than others.

I'm not looking to build a tutorial, but a cross reference of
Location = what it affects
or
[G29 I9]= small minute hand that starts when stopwatch button pushed

I'm not asking for a write up on what all the varialbles do, I just want what they are- especially for the poorly described ones.

Here's a really good example
G26= Attack scope page
G28= Page UZO
G29= Page clock
G2B= Page obs scope

Now under each one of these you have
[G26 I131]
Name= Estim Sec

[G28 I112]
Name= Estim Sec

[G28 I114]
Name= Estim Sec

[G26 I131]
Name= Estim Sec

[G29 I5]
Name= Estim Sec

[G29 I12]
Name= Estimated Sec

[G2B I28]
Name= Estim Sec

See what I mean?

So, because I've messed with one of them, I added a comment so the section looks like this:


[G29 I5]
;large colored second hand that displays estimated seconds to torpedo impact
Name=Estimated Second
Type=1031;Stat bmp array


In another I added
[G29 I12]
;Small second hand needle shows estimated seconds to torpedo impact- not used in this mod as tracked with large second hand
Name=Estim Sec
Type=1031;Stat bmp array
ItemID=0x29020004
ParentID=0x29020000
Pos=152,-195,10,60
Zone= 564 573 10 60 0 1 0x29020007 0.5 -0.5 0x29020004 -0.5 0.5 0 0
Color=0xFFFFFF00; makes this transparent

At any rate, just asking for a small bit of help.

Ducimus, since you like to answer questions

Can you list what you feel are the 10 most obscure ones in the ini file you've messed with? I figure you've been into more pieces of the file than anyone else.

The reason for giving the rev number of the ini file the parameters are from is exactly what Ducimus said. I can look at the entries under that version, run winmerge and if the parameter moved, I'll know where it moved from or to.

The idea is to build a reference for the entire modding community, not just for me. Since Neal left the modding tools thread stickied, I'll add a link to a downloadable file there. So any input would be appreciated

Thanks ahead of time. (I'll keep bumping this every few days for a few weeks to remind people)
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Last edited by swdw; 03-05-08 at 07:47 PM.
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Old 03-05-08, 08:36 PM   #5
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Quote:
Can you list what you feel are the 10 most obscure ones in the ini file you've messed with? I figure you've been into more pieces of the file than anyone else.
Are you kidding me? I avoid this file like the plauge. I HATE this file. I understand bits an pieces of it, and can identify what some parts do what, but i never understood it FULLY as a complete entity. I swear i have a phobia of this file, although i appreciate it is a VERY POWERFUL file to mod. Some of the coolest mods ever, will involve this file. But i tell you, the instant a patch changes this file, my eyes roll in the back of my head, and i start gritting my teeth.

All modders have their area of expertise, but the menu.ini file, certainly is not mine.
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Old 03-06-08, 01:47 AM   #6
jimimadrid
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Time ago i found this excel list of the Menu.ini.
I do not know more where i found it(old man and brain problems), but it will be usefully.

http://www.file-upload.net/download-...nuini.xls.html
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Old 03-06-08, 04:50 AM   #7
jimbob
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Quote:
Originally Posted by jimimadrid
Time ago i found this excel list of the Menu.ini.
I do not know more where i found it(old man and brain problems), but it will be usefully.

http://www.file-upload.net/download-...nuini.xls.html
I think it was made by skwasjer.
I got it too but no clue where did I found it




Here's something I got on my menu_1024_768.ini and they're working allrite,
(atleast with stock SH4 1.5):

First, a pretty picture (...or it didn't happen), resized to 800xsomthin:



I got 19" monitor (dying breed?), so these values are for 1280x1024 reso and
for other resolutions ---> adjust accordingly.

A, Clock, I suppose this is almost common knowledge know:
Code:
[G29 I2]
Zone= -31 768 312 300 0 1 0x29000000 0 0 0x29020000 -0.1 0 1024 0
; moving chrono, two last values, + to right, - to down
B, Position Keeper pulled out from start, (thanks to ustahl who found it)
Code:
[G42 I1]
Zone= 0 768 1024 768 2 1 0x0 0.5 -0.5 0x42000000 -0.5 0.5 255 0
C, Group Warning Box:
Code:
[G3F I115]
Zone= 873 753 100 32 0 1 0x3F000000 0.95 -0.04 0x3F0C0000 -1 0.5 0 -800
; location is them 2 last values, vertical , horizontal, these values moves it only down

D, Crew Message Box
Code:
[G3F I248]
Zone= 256 764 350 94 0 1 0x3F000000 0.25 0 0x3F2A0000 0 0 168 -851
; messagebox locations them 2 last values, vertical , horizontal

[G3F I252]
Zone= 262 742 408 86 0 1 0x3F2A0000 0 0 0x3F320000 0 0 6 -2
;Zone= messagebox width, height

[G3F I253]
;Removing opacity slider (off the screen), literally)
Zone= 328 767 120 30 0 1 0x3F2A0005 1 -0.5 0x3F360000 0 0.5 10 -2000

[G3F I260]
;Making message box start transparent
Color=0xFFFFFF00

Anybody know who made that Black Hamilton chrono?
It's teh ultimate imo.
I don't remember/can't find the thread where did I find it.

Anyhoo, have fun.

Last edited by jimbob; 03-06-08 at 07:08 AM.
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Old 03-06-08, 05:15 AM   #8
ustahl
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Hi JimBob,
I think you've interchanged C and D. Obviously it should be Group Warning Box = C and Crew Message Box = D?
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Old 03-06-08, 07:01 AM   #9
jimbob
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Quote:
Originally Posted by ustahl
Hi JimBob,
I think you've interchanged C and D. Obviously it should be Group Warning Box = C and Crew Message Box = D?




...fixing it now.
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Old 03-06-08, 11:01 AM   #10
dmlavan
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SWDW - I wish you luck with this, since I think it would greatly benefit a lot of us. I played w/ it quite a bit back in my SH3 days, but most of that was trial-and-error and I agree w/ Ducimus that it can be a terrifying file.
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