SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-02-08, 07:36 PM   #1
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default [REL] Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX

This fixes the american destroyers sensors.

Compatible with JSGME and SH4 patched to 1.4 or 1.5 (Add on).

The fixes was done by Kakemann and Lurker-hlb3, with help from Tater.


Quote:
README

Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX


About the mod:
--------------
This mod was made by Kakemann and Lurker_hlb3 because the american Evarts and Somers
destroyers didn't detect and ping the players U-boat, even when travelling at high
speeds very close to them.
These destroyers didn't have hydrophones and active sonar in stock game so when acting as
escorts to convoys they wouldn't be able to find you at all if your sub was underwater.

The Clemson, Buckley and River were missing radars. So lurker_hlb3 made a fix to this
problem by adding radar to these ships.


This mod is tested on Silent Hunter 4 patched to 1.5 with the Uboat missions Add-on.


About Kakemann and lurker_hlb3:
-------------------------------
Just two fellow subsimmers who wants to get the most out of this fantastic game!

Files included:
* DATA/SEA/NDE_EVARTS/NDE_Evarts.dat
* DATA/SEA/NDD_SOMERS/NDD_Somers.dat
* DATA/SEA/NDD_CLEMSON/NDD_Clemson.dat
* DATA/SEA/NDE_RIVER/NDE_River.dat
* DATA/SEA/NDE_BUCKLEY/NDE_Buckley.dat

Contact:
---------
just PM me at Subsim, my nick is KAKEMANN

* A BIG THANKS TO TATER FOR EXPLAINING AND POINTING OUT THE CORRECT FILES TO FIX
* THANKS TO DUCIMUS FOR MANY HELPFUL POSTS ON SUBSIM FORUM
* THANKS TO PEABODY FOR MAKING NEW FILES BASED ON THIS FIX AND ADDING A NEW DOWNLOAD LINK WHEN I WAS ABSENT FOR A LONG WHILE AND DIDN'T FIX THE BROKEN LINK

Happy hunting, and enjoy the deadly destroyers!
Jon, A.K.A. Kakemann and lurker_hlb3!



INSTALLATION INSTRUCTIONS:
_________________________
Install with JSGME or do it manually by copying the provided files to the right folders.

How to install it manually:
Unpack the RAR file to the root file of your Silenthunter 4 directory and overwrite the existing files

Note:
DON'T FORGET TO BACK UP THE ORIGINAL FILES
---------------------------------------------------------------------------------------------------------



CHANGES IN THIS MOD:

________________________



Adding hydrophones and active sonar sensors to Evarts and Somers
----------------------------------------------------------------

DATA/SEA/NDE_EVARTS/NDE_Evarts.dat
DATA/SEA/NDD_Somers/NDD_Somers.dat


Added nodes for hydrophones and active sonar in *.dat files.




Adding radar to Clemson, Buckley and River
-------------------------------------------

DATA/SEA/NDD_CLEMSON/NDD_Clemson.dat
DATA/SEA/NDE_RIVER/NDE_River.dat
DATA/SEA/NDE_BUCKLEY/NDE_Buckley.dat


Added nodes for radar in *.dat files.
DOWNLOAD LINK
DOWNLOAD ALTERNATIVE LINK

Last edited by kakemann; 02-10-09 at 04:53 PM.
kakemann is offline   Reply With Quote
Old 03-02-08, 08:20 PM   #2
Schultzy
Commander
 
Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
Default

Mange Takk!
__________________
Quote:
Originally Posted by placoderm
SH5 is to history what Star Trek is to science...it is exciting and inspiring, but eventually you have to come home from the convention, take off the pointy ears, and come to the realization that it was all just pretend and make-believe.
Schultzy is offline   Reply With Quote
Old 03-02-08, 08:31 PM   #3
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default

Bare hyggelig ;-)

Last edited by kakemann; 03-02-08 at 10:15 PM.
kakemann is offline   Reply With Quote
Old 03-02-08, 11:34 PM   #4
Go4It
Engineer
 
Join Date: Apr 2007
Location: South of Buffalo N.Y. USA
Posts: 209
Downloads: 0
Uploads: 0
Default

You mean there's more bugs in this add on, though they'd fixed them !!!!
Go4It is offline   Reply With Quote
Old 03-03-08, 04:33 AM   #5
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default

They appearently forgot the hydrophones and active sonar for these DD's, as well as radar on the described ships. This fix solves that issue
kakemann is offline   Reply With Quote
Old 03-03-08, 04:57 AM   #6
Prientje
Bosun
 
Join Date: Apr 2005
Posts: 67
Downloads: 63
Uploads: 0
Default

Quote:
Originally Posted by Go4It
You mean there's more bugs in this add on, though they'd fixed them !!!!
Addon 1.5

i saw the deck gun bug (depth charges hit the deck gun and the crew is wounded) again....

Diesel engine Bug is the same (everytime all 4 engines on us subs are destroyed and no chance to come back home)...

only two not solved bugs again in the ADDON 1.5

ect ect ect

and i thought and had the hope, that this addon is a big patch too...

this 2 old bugs and i think many more are not fixed, thats for sure....
Prientje is offline   Reply With Quote
Old 03-21-08, 09:01 AM   #7
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default

If anyone experience other DD's without the active sonar cone - please let me know - and I'll fix it.

Thanks!
kakemann is offline   Reply With Quote
Old 12-04-08, 01:11 PM   #8
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

Quote:
Originally Posted by Prientje

Diesel engine Bug is the same (everytime all 4 engines on us subs are destroyed and no chance to come back home)...and i thought and had the hope, that this addon is a big patch too...

this 2 old bugs and i think many more are not fixed, thats for sure....
Again, people, a bug is an error in the game programming. The above is no bug at all. It is life. Show me a single instance in Atlantic or Pacific where a submarine lost propulsion and was able to get home by any means other than fixing its own engines. This bug is between your ears.:rotfl:
Rockin Robbins is offline   Reply With Quote
Old 08-09-08, 02:42 PM   #9
virtualpender
Sonar Guy
 
Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
Default

Does anyone know if this has been incorporated into the latest RSRDC fixes or should this mod be installed on top?

Thanks in advance.
virtualpender is offline   Reply With Quote
Old 10-12-08, 02:47 PM   #10
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
Default

Quote:
Originally Posted by virtualpender
Does anyone know if this has been incorporated into the latest RSRDC fixes or should this mod be installed on top?

Thanks in advance.

Yes
lurker_hlb3 is offline   Reply With Quote
Old 12-01-08, 07:09 PM   #11
Archive1
Captain
 
Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 494
Downloads: 26
Uploads: 0
Default

Ahhh, Lurker...does that mean 'yes' it is incorporated, 'yes' it should be installed on top, or 'yes' it doesn't make any difference, or 'yes' tomorrow the sun will rise in the east, or...
Archive1 is offline   Reply With Quote
Old 12-01-08, 09:26 PM   #12
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

yes he has it built into rsrdc so you just need rsrdc to get it, but i dont think he has a stand alone version you can download even if you wanted to.
  Reply With Quote
Old 12-03-08, 06:22 AM   #13
GOZO
Commander
 
Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
Default

Quote:
Originally Posted by WEBSTER
yes he has it built into rsrdc so you just need rsrdc to get it, but i dont think he has a stand alone version you can download even if you wanted to.
Sorry to sound completely daft but do you mean that this fix is already "IN" RSRD?

Cheers

/OB
__________________


SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack
SHIV: WDAD, Med Campaign
SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
SHIII: LSH3 2015
Cold Waters with all bells and whistles
Finally SHV but still unmodded and still a noob....
GOZO is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:55 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.