![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
|
![]()
Are we going to have the tails back on player subs? It's great not having tails on enemy ships
![]() ![]() Also, I was just curious on how close we are to the release of the update. Thanks, |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
There's a simple fix to put the tail back on the sub.
The downside is it also puts them on the enemy too. data/menu/gui remove contline dds & dashline dds. edit: Make a backup file and put them in it so you can put them back if you don't like it. |
![]() |
![]() |
![]() |
#3 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
|
![]()
Are you talking about dashline.tga and contline.tga?
Thanks for your assistance!! |
![]() |
![]() |
![]() |
#4 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]() Quote:
Yes ![]() |
|
![]() |
![]() |
![]() |
#5 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
|
![]()
Thanks Firewall,
Just wasn't sure what dds meant. I appreciate your help. |
![]() |
![]() |
![]() |
#6 | |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]() Quote:
As for the release, due to real life matters within the team there have been a few holdups sadly... but... work continues and we are getting there. |
|
![]() |
![]() |
![]() |
#7 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
|
![]()
Thanks for the update Penelope_Grey, I really appreciate the heads up as our group members at Seedrache U-Flotillen are biting at the bit
![]() ![]() |
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
![]()
Sorry about confusion.
![]() |
![]() |
![]() |
![]() |
#9 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
Plans changed. The update will have a few goodies in it that didnt make it to 2.0. So the wait will be worth it. As I told Kpt. Lehmann everything happens for a reason and destiny was on our side.
![]() |
![]() |
![]() |
![]() |
#10 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
(Psst! Wanna see Kpt have another Cardiopulminary?)
What about a GWX 3.0? :rotfl: Ok! Ok! ![]() I got my peeler and I'm reporting to Fritz. ![]() Onions, I presume? :rotfl: |
![]() |
![]() |
#11 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 11
Uploads: 0
|
![]()
is this 2.1 update going to be a single update with the fixes or will there be parts that users can add and not add others?
The reason I ask: I understand there will be a "fix" for the deck gun, If I like the deck gun the way it is, can I install 2.1 without changes to the deckgun? Is it going to be a JSGME enabled update or will it be an installer that overwrites the files. |
![]() |
![]() |
![]() |
#12 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
At present the final incarnation of the 2.1 is a bit up in the air. We are hoping to get an installer though.
|
![]() |
![]() |
![]() |
#13 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Save whatever changes you have made and make them JSGME ready.
That way your safe. Anytime you make changes to any file on your system? Money is on the simple fact that it WILL get whacked by a mod. Your the only one with those changes and our psychic abilities are a bit drained. |
![]() |
![]() |
#14 | |
Old Gang
|
![]() Quote:
Problem is, we always forget of doing it when we do simple changes... ![]()
__________________
To each his own |
|
![]() |
![]() |
![]() |
|
|