![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
中国水兵
![]() Join Date: Jan 2008
Location: Germany-Bayreuth
Posts: 276
Downloads: 6
Uploads: 0
|
![]() Quote:
![]()
__________________
SH3 Commander GWX 2.0 OLC GUI |
|
![]() |
![]() |
![]() |
#2 |
Commodore
![]() Join Date: Oct 2007
Location: Scotland
Posts: 634
Downloads: 64
Uploads: 0
|
![]()
300m deep and less than 2knots!!!
slip slip away!!!!!
__________________
May God Have Mercy Upon My Enemies ..... Because I Wont. |
![]() |
![]() |
![]() |
#3 |
Electrician's Mate
![]() Join Date: Jun 2005
Posts: 135
Downloads: 0
Uploads: 0
|
![]()
breaking contact is easier than not being detected while I am inside convoy during early years. When escorts detected me in convoy, I go 160-180m depth at flank speed, their depth charges limit up to 150m depth, no problem then I can go silent speed and relax without needing to maneuver except head straight opposite direction where convoy's going. Of course I couldn't do that in later years, and all I can do is be at furthest distance, fire torpedoes, dive deep and run away before torpedoes impact tactics when the times come.
|
![]() |
![]() |
![]() |
#4 | |
Soundman
![]() Join Date: Jan 2008
Posts: 149
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() (Btw. im happy how, hit a big frighter 10k tons at 4.1 kilometers right in the middle with an electric eel...it traveled 4,5 minutes ![]() ![]() ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
|
|