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How to break contact?
Once they know where you are? How do you break contact?
Thanks. |
Go into silent running.
For detailed articles on the subject of evasion and survival go to my kielman webbie. :D |
We puts on "The One Ring" and then we sneaks away.
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:up: to you Brag for having your book published, not an easy task. I have a deep appreciation to writers :) (Sorry for my english) And thanks for the links, currently reading the "Depth Control During DC Attack" section at Kielman. |
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and make some ziggin and zaggin normaly that's enough to get away |
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I greatly appreciate your support. :D |
At the end of the GWX manual there are some illustrations on evasion. Lower your aspect ratio and cruise directly away from where they make their turn towards you. This, of course, gets a lot harder when there are more escorts. However, on a good note, the escorts must keep up with the convoy, which gives them a limited amount of time to prosecute you. The only hard part is when you attack a Bogue ASW group. The escorts have no place to go and will attack you for quite some time. In this case fire at the extreme range of your torpedoes. Using the 1st generation of electric torpedo(I forgot what's the name) will only give you a range of 3km. You have to do some mathematics or guesswork, say the Bogue is travelling 12knots, and its range is some 3.8km, will allow time for the target to reach the extreme range of your torpedoes. With the 2nd generation, 5km range electric torpedoes, evasion gets somewhat easier, and the steam torpedoes have an extreme range of 7km, making life as pleasant as a flowery meadow. But I only use electrics for the stealth.
Also, if you have the Falke torpedo loaded in the stern tube, you can fire off a shot at the escort that's closest to you, as it begins to come looking for you and you may sink him making life a little easier. Be aggressive, but not crazy. Edit: as mentioned above, go to silent running and keep your aspect ratio small. Also, make course away from where ships are sunk, or Clear Datum away from the convoy and its course. Sometimes traversing the entire width of a convoy will mess up their sonar, due to all on the traffic. As you play you'll begin to understand their ASW tactics, for example, escorts on the far side of the convoy will generally not come looking for you, giving you a safe path to freedom. |
I kiss my stern tube goodby.
Ein ping bedeutet, gehen tief und schwieg. http://silent-hunter-addict.com |
How to get away once they know right where you are?
I would like to give some sage advice, but if this were real I'd be dead now. When I hear the pings I tend to cover my ears, close my eyes and shout "LA-LA-LA-LA-LA!" |
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<Cleans coffee off of monitor AGAIN!:stare: > I wish more people had your sense of humor.:yep: |
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http://img71.imageshack.us/img71/1859/trnenlachnz8.gif |
300m deep and less than 2knots!!!
slip slip away!!!!! |
breaking contact is easier than not being detected while I am inside convoy during early years. When escorts detected me in convoy, I go 160-180m depth at flank speed, their depth charges limit up to 150m depth, no problem then I can go silent speed and relax without needing to maneuver except head straight opposite direction where convoy's going. Of course I couldn't do that in later years, and all I can do is be at furthest distance, fire torpedoes, dive deep and run away before torpedoes impact tactics when the times come.
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(Btw. im happy how, hit a big frighter 10k tons at 4.1 kilometers right in the middle with an electric eel...it traveled 4,5 minutes :D and hit the ship right in the middle :D:D:D but i could repair and continued in coivoi...going to intercept it tomorrow again :) ) |
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Mind you I could have dreamt that. My dreams are troubled :D |
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