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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
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@ U49
I should raise it ? You mean the vessel should come mor out of the water ? Hmm i think the photos are made from empty vessels. I have the Boats added in a few minute. New picture will come ! Greets Maddy
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#17 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
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I just tried a quick images/google search but all pictures on the first pages seem to be with a hull rising high out of the water ? I can't say if they were photographed while they were empty? :hmm:
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#18 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
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I think they was unloaded cause they are museumships.
Here pictures with added lifeboats. ![]() ![]() Now i got some small problems with the texturs after the added boats but this should not be an big problem. Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#19 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
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I use your picture in post #5 as my reference:
I can see the top of the rudder sticking slightly above the surface. So we have a comparable load point... No I estimate the size of various parts relative to each other.. From the upper edge of the hull/upperdeck to the top of the funnel is appx. the same visual length as from waterline to the top of the bow... Comparing with pictures in post #12 it seems the load situation (judging by rudder) is comparable. I feel the height of the hull is lower then necessary..? I would estimate some more 10-20% for the height of the hull could make the difference? Maybe tomorrow I will try to overlay both pictures...
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#20 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
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HI just a bug bear of mine, As you can see from the screenies below these ship mods are really great and thanks to the folks who put the time and effort into making them.
One thing, I notice, the deck seems to include what look like containers, which are a modern, postware system, those container look very much the modern containers you get on container merchents these days but which did not exist in the WW2 era Quote:
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#21 |
Silent Hunter
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Nice. How about lowering the bulwarks at the bow? From a side view the hull should be flush (without any raised portion). A wider superstructure without those metal supports at the ends would also be a good idea. The Liberty Ships were notorious for having a very "boxy-looking" deckhouse.
I agree that the containers look inaprropriate. They were probably included because they were needed to hide the guns of the Q-Ships that were originally planned for SH3 (and never completed). |
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#22 |
Silent Hunter
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Several good Liberty Ship shots from Uboat.net. You can see how the ship's hull is one long, unbroken line at the same level, unlike a "three island" freighter. |
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#23 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
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Hi,
just fyi, i reworked the NLL_ Libertyship for LSH3. The length is cut to 137 m, draft increased to 7.5 m. ![]() And some little work on the layout of the cranes and external cargo. ![]() And the freeboard is some 10 m now. I think it comes a little bit closer to the "original" Libertyship (although the model is still based on UBI's stock NLL_ ). Greets rowi58 |
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#24 |
Seasoned Skipper
![]() Join Date: Oct 2007
Location: Greece, Volos
Posts: 710
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nice pics, i like them
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#25 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
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@ Rowi
you are right, your liberty is much more authentical as the original SH3 one. It looks much better then mine, created out of the victory. Great work Rowi ! Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#26 |
Fleet Admiral
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Here's one of my videos.
I'll upload more later ![]()
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#27 | |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
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__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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