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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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Unlike earlier subsims, SH3 models the crew and performance based individual areas as opposed to a simple: novice/veteran/elite.
When in SH3, when a compartment has a full green bar is that the best peformance you can get or can you still get improved performance by putting crew members with the appropriate qualification badges in the compartment? Also, is there a detailed list of how each compartments behaviors are impacted by crew performance? Finally, is there a way to save a crew for future use? Suppose I am personally not into the crew management aspect of the game (I already know how to use SH3 Cmdr to turn off fatigue) ... is there some way when I start a new career to easily begin with an experienced crew without having to hand edit the crew in SH3 Cmdr? I there a crew record which can be saved copied back into a new career to bring my groomed crew back to life? Also, if I upgrade ships in SH3, do I start again with a novice crew? Thanks.
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#2 | |
Weps
![]() Join Date: Dec 2007
Location: MVD, UY
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#3 | |
Stowaway
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a) green line is long enough (about 1/3 or more) -engines work b) green line is not long enough-engines stop working or is there some benefit if green line is more than minimum 1/3 :hmm: I know torps are reloaded faster if line is longer... |
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#4 | ||
Chief of the Boat
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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When green line is full, that's your max efficiency. Adding more people won't help.
When upgrading boats, you keep your crew As far as I know, if you start a new career there is no way of keeping experienced crew. In new career, I take boat for 3 harbour tours before going on combat patrol. That improves crew performance and lets me pick up 3 specialities. ![]() good hunting!
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#6 |
Ace of the Deep
![]() Join Date: Jul 2002
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Brag,
Yeh, I saw that in the guide from your site. Anyone know how to carry a crew forward from one career to the next? Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#7 |
Chief of the Boat
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You could try going into your career saves and copy and paste your Crew_Career CFG file into your other career :hmm:
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#8 | |
Loader
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#9 | ||
Chief of the Boat
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#10 |
Loader
![]() Join Date: Apr 2006
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Ok, so without fatigue there is no difference at all. My 3 machinists all have the german cross, they fill the bar and never tire but I guess 2 of them would give the same result then.
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