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Old 12-12-07, 04:46 AM   #1
Woof1701
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Hi there,

Was wondering whether installing Diving Ducks open hatch mod will have any adverse effect on GWX 2.0 Had gotten so used to that look through the hatch ...
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Old 12-12-07, 04:55 AM   #2
danlisa
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Quote:
Originally Posted by Woof1701
Hi there,

Was wondering whether installing Diving Ducks open hatch mod will have any adverse effect on GWX 2.0 Had gotten so used to that look through the hatch ...
It will definetly cause compatiblity issues. Have you seen inside the control rooms in GWX 2.0? We're those 'little' extras there before? (please don't give anything away for those who don't have it yet).

I suspect DD will make his open hatch compatible. He has all the tools now.
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Old 12-12-07, 06:58 AM   #3
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by Woof1701
Hi there,

Was wondering whether installing Diving Ducks open hatch mod will have any adverse effect on GWX 2.0 Had gotten so used to that look through the hatch ...
It will definetly cause compatiblity issues. Have you seen inside the control rooms in GWX 2.0? We're those 'little' extras there before? (please don't give anything away for those who don't have it yet).

I suspect DD will make his open hatch compatible. He has all the tools now.
I miss the open hatch too, but the new interior looks so much better, I'll wait for DD to update his mod. I'd rather give up the open hatch than the new interiors in GWX2.
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Old 12-12-07, 07:15 AM   #4
Kpt. Lehmann
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Quote:
Originally Posted by Samwolf
I'd rather give up the open hatch than the new interiors in GWX2.
AHA!!!

Someone finally noticed DivingDucks beautiful interiors in GWX 2.0!
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Old 12-12-07, 07:22 AM   #5
Samwolf
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Samwolf
I'd rather give up the open hatch than the new interiors in GWX2.
AHA!!!

Someone finally noticed DivingDucks beautiful interiors in GWX 2.0!
One of the first things I noticed, Only used the VIIB so far, The new scope wells give it a really "crowded U-boat" look. The "stains" on the maps look good too.

P.S. Don't know if it's intentional, but the red lamp at night on the nav map looks like a light is being shined on it, bright in the center and darker around the edges, nice touch. Either that or it's another glitch with my card like the blotchy clouds.
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Old 12-12-07, 07:23 AM   #6
danlisa
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LOL, took them long enough. Considering there's a campaign loading screen showing them.
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Old 12-12-07, 09:40 AM   #7
Hunter
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Can I add ships or airplanes made for stock SH3 or it will cause any problems?
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Old 12-12-07, 09:53 AM   #8
Woof1701
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Quote:
Originally Posted by Hunter
Can I add ships or airplanes made for stock SH3 or it will cause any problems?
Ships shouldn't be a problem although the damage model will differ from the one of GWX
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Old 12-16-07, 02:37 PM   #9
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Quote:
Originally Posted by Hunter
Can I add ships or airplanes made for stock SH3 or it will cause any problems?
Should be no problem Hunter
Damage models will vary but a lot is governed by the zones.cfg so shouldnt be too screwy
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Old 12-16-07, 04:23 PM   #10
Myxale
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Samwolf
I'd rather give up the open hatch than the new interiors in GWX2.
AHA!!!

Someone finally noticed DivingDucks beautiful interiors in GWX 2.0!
Are you kiddin me Kpt!

First time i saw the new stuff in the Boot, i was all "OMG OMG OMG", my wife came rushing in my room, thinking i was with someone else!
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