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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jan 2006
Posts: 53
Downloads: 0
Uploads: 0
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please help with this:
Quote:
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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You say you are running on a clean version of 1.4, so what does this have to do with any mods? i.e., why are you cross-posting this?
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#3 | |
Soundman
![]() Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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![]() Quote:
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#4 |
Gunner
![]() Join Date: Jul 2007
Location: Finland
Posts: 93
Downloads: 5
Uploads: 0
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..i'm having this too...quite annoying at least....
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#5 |
Watch
![]() Join Date: May 2007
Posts: 15
Downloads: 52
Uploads: 0
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me too ..............
![]() Last edited by Brassusdk; 12-05-07 at 07:11 AM. |
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#6 | |
Machinist's Mate
![]() Join Date: May 2007
Location: Dayton, OH.
Posts: 127
Downloads: 46
Uploads: 0
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![]() Quote:
I'm having the same problem, and would like to find out why. I'm also having the horrible wierd gradient problem with the night sky with "Light Shafts" on. 8800GTX. ![]() |
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#7 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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By all appearances it looks like the trouble is
that you all have "Daytime reflections" on your nightime water. odd really I thought the light treatment was the same for both. M |
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#8 |
Soundman
![]() Join Date: Apr 2005
Posts: 142
Downloads: 51
Uploads: 0
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from the guys who replied, who does NOT have an 8800-version vid card? I have an 8800 GTS and I saw two GTX's there. Could it be an Nvidia bug?
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#9 |
Mate
![]() Join Date: Jan 2006
Posts: 53
Downloads: 0
Uploads: 0
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We tested sh4 with 1.4 patch, with a nvidia 6600 and has the same problem
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