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Old 11-30-07, 10:21 PM   #16
T.Von Hogan
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Herr PapaG a question from this old senile kaluen.......where do you find C3's in GWX 1.03? But it was a good chuckle and i needed 1 as i'm april 1944 GWX 1.03 and my butt is being handed to me
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Old 11-30-07, 10:42 PM   #17
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Hi guys,

The dry spells are normal too... just like in RL. Traffic is moving WORLDWIDE while you are in game... and at the place and time where you are... it is elsewhere.

Also, we made C3 cargoships very rare intentionally... as they were very rare in RL. IIRC, most C3 cargos were appropriated for fleet duties.

(...Or am I getting crossed-up with T3's )

Both of you! Stop asking such difficult questions! Yer makin' me head hurt! (j/k)
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Old 11-30-07, 11:39 PM   #18
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It was a C3 because it had the hole (little bitty see through open area) in the forward part of the bridge structure area.. I aim just forward of that hole.

so what was a Norwigen C3 doing along the west coast of Norway in august 1941? That is a mystery to me... Must be a trigger left over from prior Norway/German war & surrender...

Kpt Lehmann...yeah, that's what I was wondering.. I'm not complaining, well just a little...lol..but I am use to being a day late & a dollar short.
the hydrophone will pickup anywhere from say 17-27km...if I miss them by just a 1km more I miss them completely.

Also, what about that water temperature/density problem. If I was just below that layer I assume that I would also miss any sounds. I do different depths all the way down to 70m so I could well be below an area where the sound just doesn't pickup...

I don't know how to tell if i am below or not...

Last edited by PapaG39; 11-30-07 at 11:50 PM.
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Old 11-30-07, 11:52 PM   #19
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American buggers are no good--Jan 42, my first american (large cargo) we put six torpedoes in it, left it destroyed, but still floating. GRRR. Don't ta;k to me about deck guns--the weather you know.
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Old 12-01-07, 12:03 AM   #20
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@PapaG39,

Thermal layers aren't modelled in SH3... HOWEVER, if you use SH3 Commander they are made to exist and their depth is randomised. As in real life, SH3 commander will not reveal to you at what depth... as U-boats weren't equipped to find a thermal layer.

At any rate, in WWII, thermal layers weren't very well understood.
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Old 12-01-07, 12:26 AM   #21
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I do use Commander. however I believe that I DO NOT have a check mark in randomized thermal layers. This is still my very first campaign and I didn't know about the thermal scenario when I first started.
I guess I just missed things even though I did go very slow through those areas shown on the SH3 map as being high traffic areas throughout the war years.
Like I said above..it is so easy to miss a sound...you only have to be 1km one way or another to miss or hear...

They had a segment in the movie "Das Boot" where they went through the same scenario as I am now going through.. Kinda cool actually...I just hope they don't come out of the clouds & blow me to pieces just after I get to Brest...That would really not be to cool...lol..
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Old 12-01-07, 02:12 AM   #22
T.Von Hogan
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Quote:
Originally Posted by Brag
American buggers are no good--Jan 42, my first american (large cargo) we put six torpedoes in it, left it destroyed, but still floating. GRRR. Don't ta;k to me about deck guns--the weather you know.
(large merchant?)
better go ask balz
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Old 12-05-07, 04:16 PM   #23
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Quote:
Originally Posted by sasquatch
Late 41 has rendered my 105mm gun near useless. Even the smallest merchants pack a big punch now. And their guns are a pain in the but to hit.
I still use the 105mm to good effect - you just need to know where the bad guys guns are.
If they have them at both ends then don't surface, but if the guns are only on the bow or stern, close to less than 1000m and eyeball the targets. If you're at the right angle, you can put a fish into her to slow her down, then max speed to directly in front or rear (whichever side doesn't have guns) with bow pointing towards the merch. Surface around 500m away, then maintain same speed forwards or reverse and fire away. Even with GWX 1.03 the target will only move enough to fire a couple of rounds (if any at all) as long as you're close enough, and shots into the bow or stern areas will easily sink her.
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Old 12-06-07, 05:17 AM   #24
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Quote:
Originally Posted by PapaG39
Sometimes your the windshield,...sometimes your the bug...Sometimes it all comes together...sometimes you loose it all....
Are you the single handed sailor?
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Old 12-06-07, 03:47 PM   #25
PapaG39
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Ha ha...you lost me on that one...

Actually, I'm Army...I am just hallucinating that I am in the navy.

Three rocks of the canoe and it's barf over the side time for me...
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Old 12-06-07, 04:28 PM   #26
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Quote:
Originally Posted by PapaG39
Ha ha...you lost me on that one...

Actually, I'm Army...I am just hallucinating that I am in the navy.

Three rocks of the canoe and it's barf over the side time for me...
I got that with flight sims

Actually, I was asking that because I remembered both lines being Dire Straits songs.
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