SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-20-07, 04:13 PM   #7
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

[quote=Woof1701]
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the flak that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

These are absolutely different situations ...
In an interior there are all (objects and controllers) to make additional "light sources" ...
But to make controllable searchlight on human sub - it's fantasia ...
__________________
Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 11-20-07 at 04:36 PM.
Anvart is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:11 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.