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-   -   User-controlled searchlight possible? (https://www.subsim.com/radioroom/showthread.php?t=125420)

Cohaagen 11-20-07 06:17 AM

User-controlled searchlight possible?
 
A quick question for experienced modders - is it possible to install a user-controlled (working) searchlight on the boat's conning tower? I'm thinking of something that would preferably be plugged in on a pedestal mount in addition to the flak and deck gun. If not, one that would replace a single flak position or the deck gun. It'd be useful for conducting early-war inspections of lone merchants at night - I just had an encounter with a coastal tanker about 200km out of Wilhelmshaven. Turned out to be Dutch-flagged, and I only spotted this about three hundred metres off her port quarter.

Cheers.

Myxale 11-20-07 06:28 AM

Not a modder here, mate. But my guess is "No"!
:shifty:
That was discussed a years ago IIRC!:hmm: With the same result!

Fusek 11-20-07 07:29 AM

[quote=Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote]

So they said about AI subs....

Anvart 11-20-07 09:17 AM

Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result!

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...

Woof1701 11-20-07 10:02 AM

[quote=Anvart]
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...

Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the flak that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

Vader 1 11-20-07 10:45 AM

[quote=Woof1701]
Quote:

Originally Posted by Anvart
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...

Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the falk that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

I think you maybe on to something attaching to existing things that work maybe an excellent work around

Vader

The Milkman 11-20-07 11:31 AM

[quote=Fusek]
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....




:rock:

Myxale 11-20-07 02:47 PM

He, i really hope that someone makes it!
Gee not that i mind!:smug:;)

chris 11-20-07 03:09 PM

[quote=Anvart]
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...


Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?

Anvart 11-20-07 04:13 PM

[quote=Woof1701]
Quote:

Originally Posted by Anvart
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...

Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the flak that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

:lol:
These are absolutely different situations ...
In an interior there are all (objects and controllers) to make additional "light sources" ...
But to make controllable searchlight on human sub - it's fantasia ...

Anvart 11-20-07 04:23 PM

[quote=chris]
Quote:

Originally Posted by Anvart
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...


Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?

On pseudo-AI sub's - no prob's ...
I did it, when searched a way of launch of torpedos from AI sub's ...

chris 11-20-07 04:54 PM

[quote=Anvart]
Quote:

Originally Posted by chris
Quote:

Originally Posted by Anvart
Quote:

Originally Posted by Fusek
Quote:

Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....

On pseudo-AI (as ship) sub's - searchlight no prob's ...

Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?

On pseudo-AI sub's - no prob's ...
I did it, when searched a way of launch of torpedos from AI sub's ...


I was sure that you have tried it, Anvart!
Arghh...:damn: so there is absolute no way to start the Kriegsmarine secret project "Ursel"!?

Thanks for your report.

Tsavo 11-20-07 08:21 PM

Quote:

But to make controllable searchlight on human sub - it's fantasia ...

:nope:

gimpy117 11-20-07 08:28 PM

two words Star Shell...

Tsavo 11-20-07 08:34 PM

Two words!
Study files!
;)


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