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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
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The only trouble with that explanation is that it doesn't tally with my experience of the game actually running ona laptop that doesn't support shader 2.0. It could be the cause (and likely is) on Pugwash's computer of course, but clearly some computers can run it without shader 2.0, because I have one that most definitely does.
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