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Old 11-19-07, 09:04 AM   #1
Lt commander lare
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to me there is nothing like hearing that general alarm go off as a convoy has been spotted know there is going to be some jap tin cans going to the deep six like i have said before (we can do it with a momo we can do it again drills no more than usual secure from battle stations sir yes jim)

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Old 11-19-07, 10:33 AM   #2
Winston Caine
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The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
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Old 11-19-07, 10:49 PM   #3
-Pv-
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If you have Battle Stations and Silent Running activated your torps won't load and your Damage Control team won't repair stuff. Turn SR off to get the advantages of activating BS. Also, BS automatically activates DC, so if you don't need DC, turn that off after activating BS.

A whole lot of DC, SR, BS in that paragraph.
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Old 11-19-07, 10:54 PM   #4
d@rk51d3
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Quote:
Originally Posted by -Pv-
A whole lot of DC, SR, BS in that paragraph.
:rotfl:
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Old 11-20-07, 07:46 AM   #5
mrbeast
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Quote:
Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.
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Old 11-20-07, 08:44 AM   #6
ReallyDedPoet
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Quote:
Originally Posted by mrbeast
Quote:
Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.
I like this part of the game, it forces you to stay on the ball


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Old 11-20-07, 08:59 AM   #7
STEED
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I run many drills to keep my crew in tip top condition for the real.
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Old 11-22-07, 07:32 AM   #8
Winston Caine
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Quote:
Originally Posted by mrbeast
Quote:
Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.
I agree, could something lik that be modded?:hmm:
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Old 11-22-07, 09:52 AM   #9
Salty Longshanks
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Quote:
Originally Posted by Winston Caine
Quote:
Originally Posted by mrbeast
Quote:
Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.
Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.
I agree, could something lik that be modded?:hmm:
I'm only a virtual submariner w/no real world experience, so I don't know how it would be on a real boat, but I have to assume the Chief would be the one to bring this kind of thing to the skipper's attention (correct me if I'm wrong guys). If that could be modded into the sim it would be great, but I think a pop up dialog box, or something like it, would really take away from the all powerful immersion factor. I'd love to see more overall interaction with the crew, and hopefully we'll see that either in 1.4, the add-on pack, or in what I'm sure will be fantastic mods after the release of the two.
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Old 11-22-07, 11:05 AM   #10
Winston Caine
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I don't mind having a few mb heavier patch with that implemented. A pop-up, definitely not.
Someone call Ubisoft! The Chief is no longer sober!
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Old 11-22-07, 01:34 PM   #11
manucapo
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a pop up its to much
maybe your first officer beggin you to let them sleep a bit
im sure some people would get a kick out of it

no on a serious note i think that would be a cool function to have
.
but seems like we are gonna have to wait till patch 1.4 to see any modding
(and thats not a complain)
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