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-   -   battle stations (https://www.subsim.com/radioroom/showthread.php?t=125368)

Laffertytig 11-19-07 06:02 AM

battle stations
 
does anyone actually use this? its nice to have it in the game and all but i havent noticed any advantage during attacks or otherwise with it on

d@rk51d3 11-19-07 06:39 AM

I thought you reloaded torps a bit faster with everybody on the job.

maerean_m 11-19-07 07:40 AM

All compartments function at maximum efficiency (including the damage control team), so besides faster torpedo reloading, you get faster gun reloading and faster repairs.

momo55 11-19-07 08:09 AM

What i find strange is : when you are in battle stations and go to silent running ...the crew stops loading fish and thats :up:...buth the guy's with the wrenches keep getting on with there maintenancejobs and thats :down: IMHO.

Torplexed 11-19-07 08:15 AM

Quote:

Originally Posted by momo55
What i find strange is : when you are in battle stations and go to silent running ...the crew stops loading fish and thats :up:...buth the guy's with the wrenches keep getting on with there maintenancejobs and thats :down: IMHO.

Animation loop.....or their union has a great contract. :p

Lt commander lare 11-19-07 09:04 AM

to me there is nothing like hearing that general alarm go off as a convoy has been spotted know there is going to be some jap tin cans going to the deep six like i have said before (we can do it with a momo we can do it again drills no more than usual secure from battle stations sir yes jim)

lt commander lare

Winston Caine 11-19-07 10:33 AM

The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

-Pv- 11-19-07 10:49 PM

If you have Battle Stations and Silent Running activated your torps won't load and your Damage Control team won't repair stuff. Turn SR off to get the advantages of activating BS. Also, BS automatically activates DC, so if you don't need DC, turn that off after activating BS.

A whole lot of DC, SR, BS in that paragraph.:88)
-Pv-

d@rk51d3 11-19-07 10:54 PM

Quote:

Originally Posted by -Pv-
A whole lot of DC, SR, BS in that paragraph.:88)

:rotfl:

mrbeast 11-20-07 07:46 AM

Quote:

Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

ReallyDedPoet 11-20-07 08:44 AM

Quote:

Originally Posted by mrbeast
Quote:

Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I like this part of the game, it forces you to stay on the ball :yep:


RDP

STEED 11-20-07 08:59 AM

I run many drills to keep my crew in tip top condition for the real. :ping:

Winston Caine 11-22-07 07:32 AM

Quote:

Originally Posted by mrbeast
Quote:

Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I agree, could something lik that be modded?:hmm:

Salty Longshanks 11-22-07 09:52 AM

Quote:

Originally Posted by Winston Caine
Quote:

Originally Posted by mrbeast
Quote:

Originally Posted by Winston Caine
The problem is forgetting to call the battle stations off after the attack is done. And hitting time compression after that.

Would be good if a it warned you with a pop up that told you the crew have been at BS for x amount of hours and asks if you want the crew to stand down.

I agree, could something lik that be modded?:hmm:

I'm only a virtual submariner w/no real world experience, so I don't know how it would be on a real boat, but I have to assume the Chief would be the one to bring this kind of thing to the skipper's attention (correct me if I'm wrong guys). If that could be modded into the sim it would be great, but I think a pop up dialog box, or something like it, would really take away from the all powerful immersion factor. I'd love to see more overall interaction with the crew, and hopefully we'll see that either in 1.4, the add-on pack, or in what I'm sure will be fantastic mods after the release of the two. :yep:

Winston Caine 11-22-07 11:05 AM

I don't mind having a few mb heavier patch with that implemented. A pop-up, definitely not.
Someone call Ubisoft! The Chief is no longer sober!:arrgh!:


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