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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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The Escort AI in SH3 and GWX is pretty good. Most of the time ASW vessels will find you due to own mistakes. Once one learns the tricks of the trade, one becomes harder to find. This interplay, which requires skill is what makes the game so fascinating.
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#2 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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Welcome to subsim Herr Kaluen sasquatch!!!
![]() ![]() Are you new to Subims at all? If you are you must always keep one thing in your mind,, your out there, alone and faceing the Navies of Several Countries at once (well in the middle stages of the war to the end at least) your baseicly the blue dot in a whole sea of red, and all that red is looking for you, whether it be Planes, Destroyer hunter kill groups or random independand sailors and convoys. You must always take it slow, to the point of staying under the water for all the daylight hours late in the war because of Aircraft attacks, and to always remember that somewhere, at anytime, A Destroyer has you on Radar. I recommend getting the GWX Super mod (currently version 1.3) once you learn the ropes in stock Silent hunter 3, GWX makes the world a much more liveing breathing wartime place in the game. Not to mention AI upgrades that will allow you to increase in skill and cunning alot faster then the sleepy in comparison stock AI.
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#3 |
Medic
![]() Join Date: Nov 2007
Location: Kentucky, USA
Posts: 160
Downloads: 0
Uploads: 0
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I'm brand new to subsim and SHIII. I'm still confused about the DD's because even in 1940 (pre-radar) destroyers were ending up directly on top of me, multiple days after the last time I attacked a merchant or made a radio report. I realise that ships can get lucky, but this is too lucky...
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#4 |
A-ganger
![]() Join Date: Oct 2007
Posts: 76
Downloads: 0
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There are thousands of ships. You just don't have a very big line of sight, and even that's not infallible. Even if it's the same ship it's a lot easier for them to follow a boat on sonar than you might think. Considering the numbers of professional sailors that died in real life whilst being as careful as possible it's better to think less in game terms of "balance" and "fairness" and start fighting for survival knowing that the odds are against you and a DD knows how to hunt and kill a careless kaleun.
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#5 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
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I can say with certainty (having rewritten the campaign to my own taste) that--even in the stock game--the AI does not cheat. All ships are generated either by scrpted or random generaton which is set when you put to sea. There is nothing in my bazillion hours of campaign writing that I have found that could generate an escort because it "knew I was there".
sasquatch: You can attribute it to bad luck (luck is a factor sometimes) or it "might" be that you're picking the short path home. The enemy knows those paths as they are obvious. Picking a longer route "may" get you home more safely. Unless you're unlucky ![]() Don't give up though! I've had some careers that seemed very unlucky and others where I never ran into any problems. It's kind of like rolling dice--eventually you'll quit rolling snake-eyes ![]() Happy Hunting! |
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#6 |
Medic
![]() Join Date: Nov 2007
Location: Kentucky, USA
Posts: 160
Downloads: 0
Uploads: 0
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must just be bad luck then. I almost always take the long way home and go out of my away to avoid enemy infested waters. When out of eel's I'll intentionally avoid convoy and merchant routes. O well, I haven't been sunk yet... but it sure is scarry when your crew sights a DD 650m away in thick fog...
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#7 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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Thats not always bad luck, you may just be running into the British Anti Submarine Patrol zones, as stated before dont take the short way home.
For example, the path south of Scapa flow is a virtual death zone for Submarines, as is the English Channel and the like. Always go around the quick shortgun British controlled zones. You will run into random destroyer patrols yes, but its not bad luck its just simulating how relentleslly the British patrolled around the Isles and the Channels. They are OUT TO GET YOU. ![]()
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#8 | |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
Uploads: 0
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![]() Quote:
![]() ![]() So all is not necessarily lost when a DD turns up unannounced. I've installed GWX now, and have a feeling I won't escape quite as easily if it happens again. |
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