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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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But I am not sure which one it is. May be the better scope's mod. I will try to figre out which one it is.
Okay I found it here is the link it was done by Captain Cox of course LOL!! http://www.subsim.com/radioroom/show...40&postcount=1 Last edited by leovampire; 11-08-07 at 05:55 PM. |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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LEO your the bomb
![]() ![]() ![]() Make great mods and always there to help. I just stumbled on this thread and with my bad eyesight this will help alot. BTW Hope your feeling better. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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You can always try out l3th4l's Better Scopes Mod found here: http://www.subsim.com/radioroom/showthread.php?t=121023
__________________
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#4 | |
Canadian Wolf
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#5 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#6 |
Rear Admiral
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You know i have give l3th4l props for taking the "better scopes" modfication on. I messed around with earlier versions with the idea of intergrating it into TM, but the whole resolution compatiblity issues surrounding it chased me far, far away from it, so i stuck with CC's orginal periscope textures and left it at that.
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