SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-31-07, 06:54 PM   #1
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Trying To Gather Modding Tools

I want to mod this game to the point where I'm pretty much invincible with killer weapons. I've had it up to my eyeballs with the crashes and at the rate I'm going, I'll never complete a mission. So, I'm resorting to all out cheating.

I checked around the net for tools but everything is scattered with outdated links that I have to sort through. Is there a single user friendly tool that I can use to mod the sim and zon files in Silent Hunter 4? I tried that Mini Tweaker as well as all the other tools associated with it but they either need SH3 or they just don't work as indicated.
  Reply With Quote
Old 10-31-07, 07:09 PM   #2
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default sounds like you want this mod

http://www.subsim.com/radioroom/showthread.php?t=115333

unrealistic but the sub's are hard to kill.
leovampire is offline   Reply With Quote
Old 10-31-07, 07:30 PM   #3
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Cool. Does this work with all versions of the game? I tried a mod before and it didn't work well with the latest patch. I prefer realism too, but when the game crashes as often as it does, I find that issue takes away from the realism itself. This is especially painful when you play the game without accellerating the time.
  Reply With Quote
Old 10-31-07, 07:39 PM   #4
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default you have to post and ask in that thread

I do not know as I do not use it and never have. So either post and ask in there or send a PM to the creator of the mod.
leovampire is offline   Reply With Quote
Old 11-01-07, 07:52 AM   #5
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Is there a tool that I can use to mod these files myself? I'd actually prefer that since I have been editing the save file.
  Reply With Quote
Old 11-01-07, 08:21 AM   #6
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,888
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by SubSuck
Is there a tool that I can use to mod these files myself? I'd actually prefer that since I have been editing the save file.
Have a look at this thread if you have not seen it. http://www.subsim.com/radioroom/showthread.php?t=124340

Edit: Noticed your post in the thread, good luck with it.


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 11-01-07, 09:22 AM   #7
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Alright. I got the tweaker to work after collecting all the tweaker files I needed. Now, my problem is how do I apply them to the existing dat and zon files? Thanks!
  Reply With Quote
Old 11-01-07, 09:33 AM   #8
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,888
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by SubSuck
Alright. I got the tweaker to work after collecting all the tweaker files I needed. Now, my problem is how do I apply them to the existing dat and zon files? Thanks!
Have a look here, nice tutorial:http://www.subsim.com/radioroom/show...62&postcount=3


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 11-01-07, 09:45 AM   #9
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Interesting. According to that link, the files don't need to be converted. We'll see.
  Reply With Quote
Old 11-01-07, 10:12 AM   #10
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Yeah, just as I thought. That tutorial states nothing about applying the tweaked files to the actual zon and dat files within the Silent Hunter directory. I've already done the editing, now I just need to apply the files.

I'm too used to XML where editing is simple Notepad work.
  Reply With Quote
Old 11-01-07, 11:32 AM   #11
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,888
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by SubSuck
Yeah, just as I thought. That tutorial states nothing about applying the tweaked files to the actual zon and dat files within the Silent Hunter directory. I've already done the editing, now I just need to apply the files.

I'm too used to XML where editing is simple Notepad work.
Once you do the work with the mini-tweaker it is automatically applied and creates a back-up of the original.


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 11-01-07, 11:42 AM   #12
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Ah. That's why it needed the alternate directory. Here I thought that was to stop the annoying popup for SH3. Having worked with so many difficult programs, this is the first one made easy.

Probably helps if I paid more attention. Thanks for the help! Good to see fellow Canucks play this game too.
  Reply With Quote
Old 11-01-07, 11:52 AM   #13
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,888
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by SubSuck
Ah. That's why it needed the alternate directory. Here I thought that was to stop the annoying popup for SH3. Having worked with so many difficult programs, this is the first one made easy.

Probably helps if I paid more attention. Thanks for the help! Good to see fellow Canucks play this game too.
Quite a few of us here actually


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 11-01-07, 12:14 PM   #14
SubSuck
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Apparently the Balao.zon tweaker file included with the modtools save actually belongs to a Japanese sub. Is there an alternative save with the necessary tweaker files? Thanks!
  Reply With Quote
Old 11-01-07, 12:21 PM   #15
DrBeast
The Old Man
 
Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
Default

One thing to keep in mind: upping the armor level and hitpoints of your sub does NOT make you indestructible. All the subsystems (i.e. engines, sensors, guns, various compartments etc) have their own allocated hitpoints, which you also have to modify, otherwise you'll end up with a perfectly intact hull but an otherwise completely FUBARed sub in which NO systems go
The files to be modified are in the Data\UPCData directory. Search for the ones which lists the sub's substructures, find the mention of Hitpoints of every subsystem, and modify accordingly. These .upc files can be easily modified with Notepad, but of course, keep a backup of your originals in case something goes wrong. Hope this helps!
__________________



Let the Beast inside you free!
DrBeast is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:46 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.