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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I'll be interested to see the performance hit with the longer rendering distance too. I have a mid range system that runs the game very smoothly with the graphics maxed out, but I have a feeling that this feature may cause me to have to slightly lower my settings if I install this patch. I'll wait for performance related feedback before installing it. |
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#77 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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Usually everyone wants a mod to increase visibility distance.
Now we're going to need a mod to reduce it. :rotfl:
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#78 | |
Swabbie
![]() Join Date: May 2007
Location: ENGLAND great britain
Posts: 7
Downloads: 0
Uploads: 0
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not me i wont be putting it back on my hard drive as i binned the game,its trash,after i installed it the first time,it would not play,when i dissinstalled it later,it had messed up my pc,so i had to have my pc rebooted,the game was glichy,sh3 was much better,so sh4 ![]() |
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#79 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
Posts: 234
Downloads: 5
Uploads: 0
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I think a choice of distance rendering a la "Oblivion", could be implemented ( if engine permits it ) in the game, and ppl with mid/low range system could just choose the distance themselves without a perfomance hit choking the PC
![]() Very rarely the game themselves messes up the PC. It is mostly the "enviroment" the game has to run in that causes most of the problem. The daily dose is: Registry Cleaner, clean junk files (temp and so on). Did you know that left-over typed URL's can mess up so an application ( read: game ) won't run properly. Missing / broken links for example, can make so an application won't run, also, check the save files logs,,there are perfomance "eaters" in there, the save folders GROW fast. There are 100:ed of things that doesn't have anything to do with the game software really, that can make a game not run properly.
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Specs Windows 10 64 bit Pro Asus Z - 97A Intel I7-4790K 4 Ghz 16 Gig Trident Claw DDR 3 2 x 760 GTX 2048 mem in SLI. WD 1T Hd Ultra/WD Black 640 Corsair 850W PSU Last edited by cappy70; 10-26-07 at 08:36 AM. |
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#80 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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#81 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 140
Downloads: 1
Uploads: 0
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So, when is this patch due?
EDIT: Nevermind I answered this myself by reading official site: "Scheduled for mid-to late November, this patch will bring a number of changes and fixes to the game" Well I hope this patch will make me clean the dust off the game.
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#82 |
Bosun
![]() Join Date: Dec 2005
Location: Vancouver BC
Posts: 66
Downloads: 16
Uploads: 0
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I'm completely reinvigored by this! These are some major changes... This also seems like an indication they are going to do another version if they are still developing on the tech... optamizations, dynimic spawning, and the 20k viewing distance... not too trivial.
It's like I'm waiting for the original release all over again! Hats off to the sub sim comunity! You guys pushed hard for this and did it... I love you guys ![]() |
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#83 |
Swabbie
![]() Join Date: Apr 2005
Posts: 5
Downloads: 16
Uploads: 0
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IMHO patch's aint worth paying for game should have been complete when i bought it lost interest in UBI
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#84 | |
Lucky Jack
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I have never paid for a patch. Add-on yes. Patch never...... This patch will be free. Add-on...not sure. I'm guessing the add on is free.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#85 |
Watch
![]() Join Date: Mar 2007
Location: Canada
Posts: 17
Downloads: 0
Uploads: 0
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I gotta admit, I like patches.....but I also like sinking destroyers with my conning tower!
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#86 |
Watch
![]() Join Date: Dec 2006
Location: Röstånga, Sweden
Posts: 30
Downloads: 0
Uploads: 0
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Good news! It shows that UbiSoft still wants to support this game!
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#87 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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You can probably of course mod it back out. |
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#88 |
Swabbie
![]() Join Date: May 2007
Posts: 5
Downloads: 5
Uploads: 0
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Good
Good news. Thanks....
Buenas noticias. Gracias esto empieza a tener muy buena pinta. Ojala tenga que tragarme mis palabras sobre sh4. ![]() ![]() |
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#89 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Damage taken by hulls submarine is shown in the damage interface
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#90 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I hope the hull damage thing can be removed, otherwise I guess I'll have to put tape over part of the monitor.
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