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Old 10-25-07, 01:27 PM   #646
Ping Panther
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Red flare! Something like the Very's distress rocket!

Racerboy,
Would the "help" sounds you are looking for need to be language-dependent?
It sure would shake up the moral of a sim. U-boat crew to end up having calls for help be heard in German to occur following an inappropriate targeting situation.
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Old 10-25-07, 02:00 PM   #647
TheDarkWraith
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Quote:
Originally Posted by Ping Panther
Red flare! Something like the Very's distress rocket!

Racerboy,
Would the "help" sounds you are looking for need to be language-dependent?
It sure would shake up the moral of a sim. U-boat crew to end up having calls for help be heard in German to occur following an inappropriate targeting situation.
there has to be a compromise here. Since the effects cannot distinguish between what type of ship or what nationality it is I'm defaulting to all voices being in English. Most of the time you'll be hunting down the Brits anyways so this is the best compromise.
Unless somebody knows something that I don't or haven't figured out yet....:hmm:
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Old 10-25-07, 02:05 PM   #648
MONOLITH
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Racerboy...please check your PMs.
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Old 10-25-07, 02:30 PM   #649
TheDarkWraith
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Does anyone have any good debris OBJs? I'm looking for wood planks, wood pieces, pipes, ???? Anything that would look like it came from an exploded ship.
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Old 10-25-07, 04:18 PM   #650
Hellraiser
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Default A plea to RB

Racerboy, I beg of you... STOP posting in this thread until the beta is ready!!

Everytime I see you post, i jump in here expecting to see the beta release of your mod....

In Spanish it = 'Tanto pedo, para no cagar'

It's pure torture....Really looking forward to this one!
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Old 10-25-07, 04:55 PM   #651
TheDarkWraith
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Quote:
Originally Posted by Hellraiser
Racerboy, I beg of you... STOP posting in this thread until the beta is ready!!

Everytime I see you post, i jump in here expecting to see the beta release of your mod....

In Spanish it = 'Tanto pedo, para no cagar'

It's pure torture....Really looking forward to this one!
your wait isn't much longer.....this weekend!
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Old 10-25-07, 04:59 PM   #652
iambecomelife
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by Ping Panther
Red flare! Something like the Very's distress rocket!

Racerboy,
Would the "help" sounds you are looking for need to be language-dependent?
It sure would shake up the moral of a sim. U-boat crew to end up having calls for help be heard in German to occur following an inappropriate targeting situation.
there has to be a compromise here. Since the effects cannot distinguish between what type of ship or what nationality it is I'm defaulting to all voices being in English. Most of the time you'll be hunting down the Brits anyways so this is the best compromise.
Unless somebody knows something that I don't or haven't figured out yet....:hmm:
There are some good, stock sound files on various websites with indistinct yelling. Generally they capture a sense of chaos very well, and since you can't make out any individual words they are appropriate for any nationality.

Good job with the new effects, and I'm especially glad that the oil is now an appropriate color. I noticed that the figures being thrown in the air still have cartridge belts from the gunner figure - do you want to send me the relevant files so that I can delete them?

Oh, and one more thing - is there still going to be a tweak file for the release version so we can adjust smoke & other effects ? I feal guilty for asking but I'd be so grateful if you could make one.
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Old 10-25-07, 05:03 PM   #653
TheDarkWraith
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Quote:
Originally Posted by iambecomelife
Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by Ping Panther
Red flare! Something like the Very's distress rocket!

Racerboy,
Would the "help" sounds you are looking for need to be language-dependent?
It sure would shake up the moral of a sim. U-boat crew to end up having calls for help be heard in German to occur following an inappropriate targeting situation.
there has to be a compromise here. Since the effects cannot distinguish between what type of ship or what nationality it is I'm defaulting to all voices being in English. Most of the time you'll be hunting down the Brits anyways so this is the best compromise.
Unless somebody knows something that I don't or haven't figured out yet....:hmm:
There are some good, stock sound files on various websites with indistinct yelling. Generally they capture a sense of chaos very well, and since you can't make out any individual words they are appropriate for any nationality.

Good job with the new effects, and I'm especially glad that the oil is now an appropriate color. I noticed that the figures being thrown in the air still have cartridge belts from the gunner figure - do you want to send me the relevant files so that I can delete them?
the cartridge belts are due to the animations that I made for them. If you want I can send the 13 keyframes that make up the animations and you can edit them. Darn, just remembered that I made debris corpses from the keyframes also. Do you mind editing them also? All in all it wil be 24 OBJs to be edited.
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Old 10-25-07, 05:11 PM   #654
iambecomelife
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I'll give it a try; go ahead and send them.

You replied while I was editing my own post - here's one good sound FX link:

http://www.partnersinrhyme.com/pir/PIRsfx.shtml
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Old 10-25-07, 05:18 PM   #655
iambecomelife
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Quote:
Originally Posted by Hawk U-375
GREAT STUFF Race!!!!!! I'm working on the "Help Me"....sounds...should be sending you it in a day or two...
That sounds great. It would be quite eerie to pass by a flaming wreck at night and hear lots of disaster - related sounds. How about the sound of swimming/thrashing survivors, or maybe the whistles that life jackets were sometimes equipped with? I remember a scene in "Titanic" where an officer used his whistle to try and call back the lifeboats (unfortunately, he froze to death).
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Old 10-25-07, 05:41 PM   #656
TheDarkWraith
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Quote:
Originally Posted by iambecomelife
Quote:
Originally Posted by Hawk U-375
GREAT STUFF Race!!!!!! I'm working on the "Help Me"....sounds...should be sending you it in a day or two...
That sounds great. It would be quite eerie to pass by a flaming wreck at night and hear lots of disaster - related sounds. How about the sound of swimming/thrashing survivors, or maybe the whistles that life jackets were sometimes equipped with? I remember a scene in "Titanic" where an officer used his whistle to try and call back the lifeboats (unfortunately, he froze to death).
great ideas! I need OBJs for this though, namely keyframes of a body upright in the water flailing their arms or waving their arms. Also keyframes of a body smimming and then I can make these come to life.
In case your wondering about the keyframes you'll see in my PM. The keyframes I sent you are the animation frames of what the bodies are doing in the air until they hit the water. The animation frames loop over and over until they impact the water.
I don't have the time to sit down and 3D model these keyframes (I'm not an expert in 3D modelling either - I know enough to be dangerous though ). If we have some talented 3D modellers here that would love to help out please PM me!
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Old 10-25-07, 06:46 PM   #657
sh3rules
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Awesome.
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Old 10-25-07, 08:33 PM   #658
baggygreen
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RB - Do all these additional objects and noises and so on affect the game speed a lot? I know the FPS drops to as low as 10 when I get in close to a burning tanker atm, will these additions make that drop even more significant?

Love the look of it all, by the way
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Old 10-25-07, 08:40 PM   #659
baggygreen
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Quote:
Originally Posted by Uber Gruber
I had the bumps once...don't reccomend it.
Uber, if i had bumps like that i would be recommending it to everyone!
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Old 10-25-07, 08:55 PM   #660
Hawk U-375
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Race Check your Email....
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