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View Poll Results: How fast you want the Cloud's to move in the Sky
I like them the way they are 96 20.43%
I want them a Little Slower 94 20.00%
I want them a Lot Slower 157 33.40%
Please give us Optional Install's 142 30.21%
Multiple Choice Poll. Voters: 470. You may not vote on this poll

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Old 10-21-07, 06:33 PM   #976
leovampire
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Default Go by Duci and his mod and what he sugests

Quote:
Originally Posted by Archie
Hi, just to confirm, if I want to run the latest TM 1.6.4 with ROW, according to Duci's instructions, I install ROW first then TM 1.6.4, but NOT NSM? Does this sound right, I thought ROW required NSM to be installed....:hmm:
I havn't installed and or looked at the file's yet for it but he did send me a PM on what he did and how he worked it out.

So fallow his instructions for now on the new work he did and you should be cool for the moment.
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Old 10-21-07, 06:38 PM   #977
Digital_Trucker
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Default If I'm not mistaken,

doesn't TM include NSM? If it does, then that should cover the ROW requirement.
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Old 10-22-07, 01:21 AM   #978
leovampire
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Default Kriller2 and my newest work combind

New sun set's

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Old 10-22-07, 03:31 AM   #979
skip
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Leo.. man your killin us here with all these screenshots. I cant even get in any seriousl long play without having to check this thread constantly in the hope that you put up new eye candy for us to drool over.

Seriously though you guys are doing some amazing work and I cant wait to see the finished result..(thats a laugh I think you'll find something to improve constantly)

thanks

P.S. keep the screenshots coming I love em
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Old 10-22-07, 05:01 AM   #980
hyperion2206
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Default

Quote:
Originally Posted by Digital_Trucker
doesn't TM include NSM? If it does, then that should cover the ROW requirement.
If I'm not mistaken Ducimus got rid of NSM in his latest patch (1.6.4) because it was causing problems.
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Old 10-22-07, 09:38 AM   #981
Digital_Trucker
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Default

Quote:
Originally Posted by hyperion2206
If I'm not mistaken Ducimus got rid of NSM in his latest patch (1.6.4) because it was causing problems.
Oooops. As happens to us old farts, on occasion, I must have missed something. Thanks for the correction. Now, where the heck is my coffee cup?
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Old 10-22-07, 11:05 AM   #982
ryanwigginton
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Is all this work available in one package? Or is that yet to come? We're still waiting, right?
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Old 10-22-07, 12:09 PM   #983
MONOLITH
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Waiting for the next (maybe final?) release, yes.

What is available so far is on page one. There are several folders with parts, to accomodate different peoples wishes, and other mods.
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Old 10-22-07, 01:37 PM   #984
ryanwigginton
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Thought so. I'll try and be patient.

Great work. SHIV's not on my drive at the moment but this thread has convinced me to reinstall.
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Old 10-22-07, 03:05 PM   #985
leovampire
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Default read this thread and you will see what I plan to do

Quote:
Originally Posted by hyperion2206
Quote:
Originally Posted by Digital_Trucker
doesn't TM include NSM? If it does, then that should cover the ROW requirement.
If I'm not mistaken Ducimus got rid of NSM in his latest patch (1.6.4) because it was causing problems.
I am going to try and accomidate everyone there soon enough I just need to finish this sun set sun rise stuff first. I wrote in T.M. what I intend to do so I can accomidate more people with the effect's part of this mod. Read the thread bellow.

http://www.subsim.com/radioroom/show...postcount=1005
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Old 10-22-07, 07:08 PM   #986
billko
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Default new reflection work 20

Leovampire:

Sorry I just got around to posting about the files I received, but I wanted to do some serious testing before commenting on them. Overall, I think it's spectacular, but there seemed to be a lot less ambient lighting, making it feel I was wearing sunglasses at high noon. Bumping up the gamma a few notches made it look awesome, but then the control room looked all washed out.

The sun and moon were gorgeous!

Bill
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Old 10-22-07, 08:24 PM   #987
leovampire
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Default Thanks Billko and this is what I am working on right now

The new sun set's for a start. Will post the pics of the sun rise which is very differn't as soon as it happens in my game.








Last edited by leovampire; 10-22-07 at 09:38 PM.
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Old 10-23-07, 04:32 AM   #988
kriller2
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Default

Quote:
Originally Posted by billko
Leovampire:

Sorry I just got around to posting about the files I received, but I wanted to do some serious testing before commenting on them. Overall, I think it's spectacular, but there seemed to be a lot less ambient lighting, making it feel I was wearing sunglasses at high noon. Bumping up the gamma a few notches made it look awesome, but then the control room looked all washed out.

The sun and moon were gorgeous!

Bill
What kind of screen do you use to play SH4 with ROW a LCD or CRT? - try up the brightness on you monitor, maybe there is a reset function on the monitor to adjust the monitor to factory defaults / best brightness versus quality.
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Real Environment mod

and Pacific Enviroments 4 mod
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Old 10-23-07, 04:39 AM   #989
Rolf Eschke
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This is a Great Mod !
It would be Nice to get a All-In -One Mod,
Regards
Rolf
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Old 10-23-07, 02:27 PM   #990
leovampire
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Default It isn't an easy task doing an all in one mod

Quote:
Originally Posted by Rolf Eschke
This is a Great Mod !
It would be Nice to get a All-In -One Mod,
Regards
Rolf
That would mean less or no choices depending on how it was done if you know what I mean?!

And if you put all together for one simple download it would take us 3 hours to upload it each time a change was made to the work and that isn't fun.

And if you do an install type deal we would be in the same boat as the GWX crew that did the work on SHIII. The entire game would have to be uninstalled to get rid of the mod if you don't like it. And seeing patch 1.4 is probably on the way we also need to wait and see what is going to change there as well.
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