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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#976 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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So fallow his instructions for now on the new work he did and you should be cool for the moment. |
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#977 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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doesn't TM include NSM? If it does, then that should cover the ROW requirement.
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#978 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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New sun set's
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#979 |
Helmsman
![]() Join Date: Jul 2004
Location: Aberdeen Scotland
Posts: 108
Downloads: 379
Uploads: 0
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Leo.. man your killin us here with all these screenshots. I cant even get in any seriousl long play without having to check this thread constantly in the hope that you put up new eye candy for us to drool over.
Seriously though you guys are doing some amazing work and I cant wait to see the finished result..(thats a laugh I think you'll find something to improve constantly) thanks P.S. keep the screenshots coming I love em |
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#980 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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#981 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#982 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Is all this work available in one package? Or is that yet to come? We're still waiting, right?
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#983 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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Waiting for the next (maybe final?) release, yes.
What is available so far is on page one. There are several folders with parts, to accomodate different peoples wishes, and other mods.
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#984 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Thought so.
![]() ![]() Great work. SHIV's not on my drive at the moment but this thread has convinced me to reinstall. |
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#985 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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http://www.subsim.com/radioroom/show...postcount=1005 |
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#986 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
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Leovampire:
Sorry I just got around to posting about the files I received, but I wanted to do some serious testing before commenting on them. Overall, I think it's spectacular, but there seemed to be a lot less ambient lighting, making it feel I was wearing sunglasses at high noon. Bumping up the gamma a few notches made it look awesome, but then the control room looked all washed out. The sun and moon were gorgeous! Bill
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Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
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#987 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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The new sun set's for a start. Will post the pics of the sun rise which is very differn't as soon as it happens in my game.
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#988 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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#989 |
Lieutenant
![]() Join Date: Feb 2006
Location: Germany
Posts: 265
Downloads: 60
Uploads: 0
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This is a Great Mod !
It would be Nice to get a All-In -One Mod, Regards Rolf |
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#990 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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And if you put all together for one simple download it would take us 3 hours to upload it each time a change was made to the work and that isn't fun. And if you do an install type deal we would be in the same boat as the GWX crew that did the work on SHIII. The entire game would have to be uninstalled to get rid of the mod if you don't like it. And seeing patch 1.4 is probably on the way we also need to wait and see what is going to change there as well. |
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