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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#946 | |
Soundman
![]() Join Date: Sep 2006
Location: Cucamonga
Posts: 142
Downloads: 21
Uploads: 0
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Boy, the stuff you and the team are coming up with .... I could have never imagined when LBO was released! . Last edited by clayman; 10-18-07 at 02:37 PM. |
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#947 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I am experimenting with other stuff for the sky and sun but far from ready yet due to learning more about the new control's for it. |
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#948 |
Mate
![]() Join Date: Jan 2006
Posts: 53
Downloads: 0
Uploads: 0
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ok, leo, thanks
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#949 |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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Please bear with me. I am Very new to SH4. I am just learning the very simple basics...
I have installed the 1.3 Patch. I am sailing only Quick Missions, thus far, with the (generically-speaking) 'easy' settings, which shows you how new I am. I am not ready to install the advanced Mods such as Trigger Maru with its many more Realistic and Difficult options/settings. I will have plenty to do/learn to occupy my time until the Patch 1.4 comes out, and can therefore defer major Mods (such as TM) until 1.4 arrives, negating my having to install and then remove such a Mod and reinstall after I am at SH4 1.4. I would, however, be very interested in installing, at this time, the improved graphics of "ROW". With 48 pages of posts in this ROW thread, it would be helpful if I could get a quick/simple assist to get me jump-started. Which of the various ROW Mods can I install directly into/on SH4 1.3, without needing any other Mods, such as TMaru? Is there a mandatory order of installation of such ROW/graphic mods (through JSGME)? Am I correct in assuming that all the ROW mods linked in the first post in this thread have been updated with any changes announced/released in subsequent posts on the subsequent 48 pages of posts? Will any/all of these ROW mods need to be uninstalled and then re-installed after the patch 1.4? Any help/recommendations would be appreciated. Please forgive me for somewhat violating the expected practice of reading/mastering all FAQ before asking questions. My objective, again, is merely to get some of the great Graphics/EyeCandy without getting up to my elbows in complex mods/options to the game engine itself, or to the difficulty levels. In a month or so, when maybe 1.4 comes about, I'll be able to handle the Big Boy tasks/mods in that regard. P.S. I am one of the Senior Citizen types hereabouts (60+ old guy) so please be patient and speak loudly and slowly... ![]() I expect that I should be able to Max out SH4 graphics with my Rig: ASUS P5N32-E SLI Dual core E6700 Cpu 2GB OCZ PC2 8800 (1100Mhz) RAM BFG 8800GTX 768Mb Graphics card 24" Widescreen LCD Monitor 1920X1200 native Windows VISTA 32bit |
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#950 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya,
On 1st page dl all the ROW items Install JSGME (copy the .exe into sh4 blah blah DATA folder) run from there and it makes a mods folder Now send a shortcut to desktop for easy jsgme access Then extract all ROW files into sh4 blah blah NEW folder jsgme made eg: Mods folder When all ROW is in jsgme mods folder, Run jsgme and you will see on the left all ROW, Choose which variants of eg: classic foam or hi-res (try hi-res your gtx should run it) you highlight mod and click it over to the right (thus activating that mod) Follow the ROW screeny on page one in that order, That's it your done, Go n try the awesome ROW mod Ohh and any other jsgme mod compatable you install and use the same as above Hope this helps Shoot back if you run into probs Cheers Ciao Def |
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#951 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya,
I've highlighted the row order as such in pic .................... ![]() I've had no probs with this layout When the mods are in the right side they are installed btw, You can move them back to left (still there in jsgme but not installed to work) ohh some mods like classic sinking and classic row zones you have to uninstall in order eg zones 1st then the other counterpart (hope this makes sense, but with jsgme you can't go wrong honest) Again any probs post back Welcome to the Forums btw ![]() Ciao Def |
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#952 | ||||||
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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BTW Welcome to subsim ![]() Edit : Dang it, Defiance, you type too fast ![]() |
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#953 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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For helping Doolittle81 with all of this it really does help me and the others out as well a lot.
Very cool of you guy's to do this. |
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#954 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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that us old farts watch out for each other:rotfl:
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#955 | |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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Thanks for the immediate and extremely helpful responses and advice. All is installed...can't wait to return after dinner and try it all out.
One question remains, though: I installed the NSM 3.3 Light Mod I then tried to install the ROW Classic Zones Special Effects vs 2 It did not install and I got this message: Quote:
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#956 | ||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#957 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 673
Uploads: 0
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Hiya's,
As leovampire explains about the zones I should of said sometimes you have to overwrite/allow modification sometimes The thing with jsgme (gawd bless the creator lol) when you remove/disable or even totally delete a mod jsgme sorts it all back for you as it was before you added the mod (good ehh) In other words come back, Have food, Put doo dahh parts back in jsgme and allow overwriting etc, If married put your foot down and BEG for playtime he he if not get ready for a thrill trying to sink some ships ![]() Get a good supply of coffee/tea/alcohol or whatever your beverage is, And realise time passes fast now you've upgraded the visuals and get ready for a long stint across the pacific ![]() Ohh you can save etc as you prolly know, Pic snapshot key is defaulted to CTRL with F11 keys and these save in sh4 main folder along where the data n main guts of sh4 is, You cant miss them in vista as they'll be viewable Anyways you'll love the mods i swear Happy Hunting Have Fun Def |
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#958 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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![]() ![]() the bottom left picture is real life the top right picture is in game view. Last edited by leovampire; 10-19-07 at 08:49 PM. |
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#959 | |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
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__________________
Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
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#960 |
Watch
![]() Join Date: May 2005
Posts: 16
Downloads: 20
Uploads: 0
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Leo,
Do you still have a d-load link for the first (original?) version of the ROW camera mod that was called 'Arcade'? I believe the 3 versions you currently have posted under the ROW thread have been updated. Just wondering if the original version of that camera mod is still available. (I'm having trouble with Trigger Maru 1.6.4 and the 'ROW Camera vs1' mod. No F-12 external view functionality when the mods are active.) Regards, Holtz |
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