![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
|
![]()
Absolutely incredible.
Thanks, thanks, thanks for your work. ![]() ![]() ![]() waiting to test it...
__________________
OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
![]() |
![]() |
![]() |
#2 |
Medic
![]() Join Date: Sep 2004
Location: Girona - Catalunya
Posts: 164
Downloads: 5
Uploads: 0
|
![]()
Fantastic ! Awesome !
![]()
__________________
![]() Navigare necesse est, vivere non est necesse Navegar 'es necessari. Viure no |
![]() |
![]() |
![]() |
#3 |
A-ganger
![]() Join Date: May 2004
Posts: 79
Downloads: 5
Uploads: 0
|
![]()
wwwwwoowwww
i will finish tocome back to SH3 ^^! |
![]() |
![]() |
![]() |
#4 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
|
![]()
Looks very interesting. Thanks.
![]() I apologize for my ignorance and lack of knowledge about uboats, but could you tell me how historical accurate these tools are? What is spot on historical and what has to be adjusted for gaming purposes? Thanks. |
![]() |
![]() |
![]() |
#5 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
|
![]()
Looks very good, OLC!
![]() |
![]() |
![]() |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
OMG
![]() |
![]() |
![]() |
#7 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
|
![]()
yep, This is what I thought it would happen when you add a guy like OLC,
and some permisions toghether, and then mix the all stuff with the right objects to mod and his skill, the result is this! Now isn't this better then the adapted version of the TDC controls in the uzo and periscope ??? I think it's way past better, it's outstanding work, and very usefull for the ones who use the manual targeting sistem! damn cool work mate! ![]() ![]() |
![]() |
![]() |
![]() |
#8 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]() Quote:
![]() The chrono speed-finding method and Range/AOB-Finder tool are both 100% historically accurate (the Range/AOB Finder was literally laid over the scope as you see it in the screenshot above). However IRL the Range/AOB finder was only used to find the AOB; although it could just as easily be used to find range, the german u-boats in WW2 had a more accurate method: the split prism scope stadimeter (which you've probably seen in SH4). However a split prism stadimeter mod for SH3 is probably not possible without an SDK (and would anyway certainly be out of the scope of this mod) so the Range/AOB finder is used instead.
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
|
![]() |
![]() |
![]() |
#9 | |
Pacific Aces Dev Team
|
![]() Quote:
![]() Picture of an Attack scope from the original user manual (Wiz wheel visible around the upper eyepiece in the right picture): ![]() Picture of a real attack scope, currently in the Vessikko: ![]()
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
|
|