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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Best Torp, regardless of renown cost | |||
Mark 14 |
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24 | 35.29% |
Mark 18 |
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13 | 19.12% |
Mark 23 |
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26 | 38.24% |
Mark 27 |
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5 | 7.35% |
Voters: 68. You may not vote on this poll |
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#1 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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If you're fighting in blind conditions, the MK27's can be quite useful with some imaginative thinking - For instance like using the sonar, positioning yourself right in front of the convoy and then let loose a homing web of death in their path. It's like one of those old vietnam-era SARH missiles: The less it must turn, the more effective it is.
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#2 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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![]() Quote:
Also, the Mk27 was designed not to destroy or obliterate what it hit, it was instead meant to disable escorts, ie: knock off its rudder transmissions, proppers, etc. For this, it did not require a large warhead, thus they packed it with just enough explosives so it would be large enough to destroy critical components, but be "agile" enough to maneouvre inside the turning radius of the target. And finally, if you did launch this "homing web of death" , you would be wasting renown, Mk27s cost 500, however, for every sinking you get, you recieve 200 to 250 renown, (only if their not in objective parameters, if they are, you still recieve 200-250 a pop, plus the objective complete bonus) so, if you happen to stray onto a convoy, and let loose with these torpedoes, for every torpedo you loose, you are (at minimum) putting yourself 300 to 250 renown points in debt. Thus, this "homing web of death" idea would just be a show of, pardon my words, stupidity. Hoping to have not been offensive, Krauter
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#3 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
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I agree it would not be an ideal solution for every engagement:
Like you said, it doesn't pack a huge punch, but it does slow the enemy down if you get lucky making it that much easier for you to stalk him at a leisurely pace until visual conditions have improved sufficiently for you to be able to take him out with impunity using more conventional means. On the subject of the "web of death" being stupid, yes it is tactically stupid beyond belief, but funny in a one-armed-bandit kinda way if you feel like gambling a bit. |
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#4 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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Well said put, and I must say, it is quite fun seeing DDs try to charge you with no screws
![]() With Regards, Krauter
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#5 |
Commodore
![]() Join Date: Dec 2003
Location: Ontario, Canada
Posts: 624
Downloads: 87
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Or with no Rudder
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Ultima ratio regum. (The final argument of kings) - Inscription on french cannons, on order of Louis XIV ![]() |
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#6 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
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You'd think they'd learn to come in from your (A/C terms..) 7 or 5 o'clock, just so it'd be slightly harder to hit with a down the throat shot. Still howver, making them sink from the bow or even without rudder/props is hilareous.. Almost like a guard dog trying to get you but its leash is too small
![]() With Regards, Krauter
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#7 |
Medic
![]() Join Date: May 2007
Posts: 160
Downloads: 3
Uploads: 0
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im thinking the mk14 is the best, at least for most of the war, my opinion of course.
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