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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
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![]() Quote:
not waiting for bigger targets |
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#17 | ||
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
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![]() Quote:
I don't think many of us waste deck gun ammo, much less a torp, on a sloop. So where do you draw the line? I interpret my "job" as "sinking as much enemy supply shipping as possible given the boat, equipment, crew and fuel provided." That's why a 2K passenger/cargo is going to get a pass from me on a stormy night in the North Sea... it's not worth the torp. Don't get me wrong. I don't "cherry pick" targets. But I expect a certain risk/reward ratio -- otherwise, I am just putting the boat at risk.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#18 | |||
Chief of the Boat
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![]() Quote:
Play the game the way it works best for you ![]() |
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#19 |
Grey Wolf
![]() Join Date: Sep 2007
Location: Mitcham/London
Posts: 818
Downloads: 0
Uploads: 0
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![]() ![]() patrol 10- first time i sunk 8 ships, and some heavies at it. Sinking rate should improove from now on, as i just picked up brand new IX. As to sinking passenger/cargo- i have no morale or tonnage problems. As long as it has enemy flag on the mast i will strive and find the best way to sinking it. Sloops, and fishing boats provide my deck gun crew with valuable targets. ![]() Last edited by Siara; 10-04-07 at 03:41 AM. |
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