![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Admiral
![]() Join Date: Apr 2007
Location: Florida
Posts: 2,279
Downloads: 54
Uploads: 0
|
Whats your average?
What is your average kill rate for a patrol. So far mine is five ships for one patrol. In three out of six I sunk five ships, the other three I got six on my 1st , two on my 2nd,and three on my 5th. So it around average.
__________________
"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin |
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: Apr 2007
Location: 14 Meters
Posts: 394
Downloads: 29
Uploads: 0
|
![]()
My average is 9 Ships sunk per patrol. Never looked at it that way, is an interesting perspective.
My three best: 18 15 14 Edit: You peaked my interest. I checked and my average tonnage for patrol, which I think is as equally important is: 58,090 with my best ever being 140,089. |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
|
![]()
14 patrol (4 in type IIB, 10 in type VIIB)
7,57 merchant ships 55131 BRT merchant tonnage and usually 2 warships 84% realism
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
|
![]()
7 patrols, started in September 1939. 94% realism. 4 patrols in type VIIB and 3 in type IXB.
Type VIIB averages: 8.5 ships sunk 54304.5 tons Type IXB averages: 15 ships sunk 96039 tons Total averages: 11.29 ships sunk 72190.71 tons |
![]() |
![]() |
![]() |
#5 |
Medic
![]() Join Date: Sep 2007
Location: SC, USA
Posts: 168
Downloads: 2
Uploads: 0
|
![]()
Right now I normally average 8 ships per patrol, as I normally tag a loner, and then I'll find a convoy and it ends up being:
4 DD's then 3 of the merchants, the fattest ones I can find in the convoy. |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
|
![]()
For me its about 5-6 ships on average.
|
![]() |
![]() |
![]() |
#7 |
Chief of the Boat
|
![]()
A lot depends on what realism setting and boat type you use
![]() |
![]() |
![]() |
![]() |
#8 |
Planesman
![]() Join Date: Jan 2007
Location: London
Posts: 195
Downloads: 0
Uploads: 0
|
![]()
Im in a type IIb, so my avarage per patrol is two ships. This is because I try to play the game as historically acurate as I can.
|
![]() |
![]() |
![]() |
#9 |
Grey Wolf
![]() Join Date: Sep 2007
Location: Mitcham/London
Posts: 818
Downloads: 0
Uploads: 0
|
![]() Last edited by Siara; 10-04-07 at 03:43 AM. |
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
|
![]()
LAMO! I used to play Stock and IUB on about 30% and sink entire convoys! boy - those days are gone :rotfl:
Nowadays about 5 or so ships per patrol, (with GWX on about 70% realism) If i managed to take out a tanker or two in a convoy - and live - Im a happy bunny. ![]() I rarely make it home from patrols though, I get my self killed alot - probably because I love fighting it out with aircraft, I know its stupid but i just cant help myself ![]() |
![]() |
![]() |
![]() |
#11 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
|
![]()
About 4 avarage per patrol.
|
![]() |
![]() |
![]() |
#12 |
Watch
![]() Join Date: May 2006
Posts: 16
Downloads: 9
Uploads: 0
|
![]()
Around 8 in VIIB on 90% realism. Lets see how will it go in IXC on which i just started new career.
![]() |
![]() |
![]() |
![]() |
#13 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
|
![]()
90% realism, VIIb (equipment like delivered from factory)
2 patrols average sinking: 7 ships (sank 14) average tonnage: 24840
__________________
Gruß ![]() |
![]() |
![]() |
![]() |
#14 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#15 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
GWX 1.03, 74% realism, playing for 18 months...
If I have a deck gun, I budget 1.5 torps per ship until spring 1940, then 1.2 torps per ship when the mag-pistols are fixed. How does this shake out? 1) In deck-gun weather, I use the DG to take out lone, small merchants. No torps. 2) In deck-gun weather, I may use one torp to cripple lone larger merchants, and use the DG as needed -- but I usually try the DG first. 3) In poor weather, I tend to let small merchants go... why pop a 2K passenger/cargo with two torps when one will wreck an 8K pyro? 4) In poor weather, I will use up to two torps on a >5000 ton target. If it doesn't sink, I will follow it at least 12 hours until either it sinks or the weather clears for DG... then I will sacrifice another torp. 5) Convoys... very generally, I fire four, budget for two hits, expect three. I kill the stragglers or wait for them to sink. 6) If it is Hood, anything goes, short of ramming her. I usually go home with one or two torps, so the math is easy enough. On a VII, I look for 9-11 kills on average; on an IX, I look for more. The "on average" is important... trying to "catch up" on five dud torps in a single patrol is suicide; on some patrols, you are just going to go home empty handed. But it evens out.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
|
|