SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-28-07, 11:23 PM   #1
Kptlt. Neuerburg
Admiral
 
Join Date: Apr 2007
Location: Florida
Posts: 2,279
Downloads: 54
Uploads: 0
Whats your average?

What is your average kill rate for a patrol. So far mine is five ships for one patrol. In three out of six I sunk five ships, the other three I got six on my 1st , two on my 2nd,and three on my 5th. So it around average.
__________________
"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin
Kptlt. Neuerburg is offline   Reply With Quote
Old 09-29-07, 12:20 AM   #2
Spruence M
Sonar Guy
 
Join Date: Apr 2007
Location: 14 Meters
Posts: 394
Downloads: 29
Uploads: 0
Default

My average is 9 Ships sunk per patrol. Never looked at it that way, is an interesting perspective.

My three best:

18
15
14

Edit:

You peaked my interest. I checked and my average tonnage for patrol, which I think is as equally important is: 58,090 with my best ever being 140,089.
Spruence M is offline   Reply With Quote
Old 09-29-07, 03:34 AM   #3
U49
Grey Wolf
 
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
Default Statistics

14 patrol (4 in type IIB, 10 in type VIIB)
7,57 merchant ships
55131 BRT merchant tonnage
and usually 2 warships

84% realism
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
U49 is offline   Reply With Quote
Old 09-29-07, 04:52 AM   #4
Huskalar
Ensign
 
Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
Default

7 patrols, started in September 1939. 94% realism. 4 patrols in type VIIB and 3 in type IXB.

Type VIIB averages:
8.5 ships sunk
54304.5 tons

Type IXB averages:
15 ships sunk
96039 tons

Total averages:
11.29 ships sunk
72190.71 tons
Huskalar is offline   Reply With Quote
Old 09-29-07, 08:17 AM   #5
andylegate
Medic
 
Join Date: Sep 2007
Location: SC, USA
Posts: 168
Downloads: 2
Uploads: 0
Default

Right now I normally average 8 ships per patrol, as I normally tag a loner, and then I'll find a convoy and it ends up being:

4 DD's

then 3 of the merchants, the fattest ones I can find in the convoy.
__________________
My Real Life Navy Brag Page Below
http://www1.freewebs.com/andylegate/





andylegate is offline   Reply With Quote
Old 09-29-07, 08:46 AM   #6
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

For me its about 5-6 ships on average.
papa_smurf is offline   Reply With Quote
Old 09-29-07, 10:42 AM   #7
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

A lot depends on what realism setting and boat type you use
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 09-29-07, 10:43 AM   #8
Kpt, Otto
Planesman
 
Join Date: Jan 2007
Location: London
Posts: 195
Downloads: 0
Uploads: 0
Default average

Im in a type IIb, so my avarage per patrol is two ships. This is because I try to play the game as historically acurate as I can.
__________________
Kpt, Otto.



My War Diary and Website. . . Here. . .!
Kpt, Otto is offline   Reply With Quote
Old 09-29-07, 12:16 PM   #9
Siara
Grey Wolf
 
Join Date: Sep 2007
Location: Mitcham/London
Posts: 818
Downloads: 0
Uploads: 0
Default



90% realism.
__________________


Master Models

Last edited by Siara; 10-04-07 at 03:43 AM.
Siara is offline   Reply With Quote
Old 09-29-07, 12:27 PM   #10
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
Default

LAMO! I used to play Stock and IUB on about 30% and sink entire convoys! boy - those days are gone :rotfl:


Nowadays about 5 or so ships per patrol, (with GWX on about 70% realism)
If i managed to take out a tanker or two in a convoy - and live - Im a happy bunny.

I rarely make it home from patrols though, I get my self killed alot - probably because I love fighting it out with aircraft, I know its stupid but i just cant help myself
JU_88 is offline   Reply With Quote
Old 09-29-07, 01:22 PM   #11
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
Default

About 4 avarage per patrol.
Canovaro is offline   Reply With Quote
Old 09-29-07, 01:27 PM   #12
Tedo
Watch
 
Join Date: May 2006
Posts: 16
Downloads: 9
Uploads: 0
Default

Around 8 in VIIB on 90% realism. Lets see how will it go in IXC on which i just started new career.
Tedo is offline   Reply With Quote
Old 09-29-07, 01:50 PM   #13
Kaleu. Jochen Mohr
Ocean Warrior
 
Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
Default

90% realism, VIIb (equipment like delivered from factory)
2 patrols
average sinking:
7 ships (sank 14)
average tonnage:
24840
__________________
Gruß

Kaleu. Jochen Mohr is offline   Reply With Quote
Old 09-29-07, 04:05 PM   #14
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,473
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by JU_88
I get my self killed alot - probably because I love fighting it out with aircraft, I know its stupid but i just cant help myself
Probably because of all the work you've done on em
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 09-29-07, 04:59 PM   #15
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
Default

GWX 1.03, 74% realism, playing for 18 months...

If I have a deck gun, I budget 1.5 torps per ship until spring 1940, then 1.2 torps per ship when the mag-pistols are fixed. How does this shake out?

1) In deck-gun weather, I use the DG to take out lone, small merchants. No torps.

2) In deck-gun weather, I may use one torp to cripple lone larger merchants, and use the DG as needed -- but I usually try the DG first.

3) In poor weather, I tend to let small merchants go... why pop a 2K passenger/cargo with two torps when one will wreck an 8K pyro?

4) In poor weather, I will use up to two torps on a >5000 ton target. If it doesn't sink, I will follow it at least 12 hours until either it sinks or the weather clears for DG... then I will sacrifice another torp.

5) Convoys... very generally, I fire four, budget for two hits, expect three. I kill the stragglers or wait for them to sink.

6) If it is Hood, anything goes, short of ramming her.

I usually go home with one or two torps, so the math is easy enough. On a VII, I look for 9-11 kills on average; on an IX, I look for more. The "on average" is important... trying to "catch up" on five dud torps in a single patrol is suicide; on some patrols, you are just going to go home empty handed. But it evens out.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun."
desirableroasted is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.