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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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Well GWX is certainly a good bit of kit to utilise has a mass of content and graphical improvements, not to mention a more formidable instead of your usual dumb as a bag of spanners enemy AI. However if you are new to SH3 as in brand new never touched it before... if I were you I'd play a little ordinary SH3 without any mods first BEFORE putting in any of the big Supermods.
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#2 |
Frogman
![]() Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
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I am also very new (6 weeks) at this game.
My suggestion is to go to the GWX download site & download and read through the GWX manual. This is the most well done manual I have ever run across. It has a wealth of background Sub/WWII information that will help in your thinking as to why & how the game is played. I had to read it through twice before things started to make sense, but it was well worth it. http://www.subsim.com/radioroom/show...ht=differences This game has a very big learning curve (for me it's double that) so the more that you know about the history etc the better Enjoy... |
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