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Old 08-25-07, 12:04 AM   #1
LukeFF
Silent Hunter
 
Join Date: Apr 2005
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Quote:
Originally Posted by DyingCrow
if anyone knows how to solve this, please let us know.
Sure - order a crash dive and get the hell out of Dodge. Only foolish commanders decide to duke it out with aircraft.
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Old 08-25-07, 12:59 AM   #2
Seadogs
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Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by DyingCrow
if anyone knows how to solve this, please let us know.
Sure - order a crash dive and get the hell out of Dodge. Only foolish commanders decide to duke it out with aircraft.
But but but my AA gun's just rusting away... not to mention that expensive ass CPO gunner :rotfl:
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Old 08-25-07, 07:13 AM   #3
Redwine
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I am looking to straboard... and my face is outside the conning tower at port... then the port wall obstruct my view when i attempt to rise up the aiminng reticle.

Horizontal...



Aming up...
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Old 08-25-07, 08:42 AM   #4
Col1409
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Dunno if this will help I have found that I only get this problem with twin machine guns if I use the singles no problems.
Not a big issue for me as I tend to dive away from planes anyway
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Old 08-25-07, 10:19 AM   #5
Redwine
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Quote:
Originally Posted by Col1409
Dunno if this will help I have found that I only get this problem with twin machine guns if I use the singles no problems.
Not a big issue for me as I tend to dive away from planes anyway
Mmh.. i always pick up twins... will give attention to that, next campaign i will sail with a single one.

Any way... i dont like the idea to loss the twins...

many thanks for help
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Old 08-25-07, 10:45 AM   #6
panthercules
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I thought I remembered someone coming up with a fix for this view problem as well, but I couldn't find it. I'm thinking maybe it had something to do with tweaking one of the camera files to change clipping distance - this is the trick that made the conning tower "disappear" so you could do a 360-degree scan of the horizon with the binoculars without all that stuff in the way, so I'm thinking maybe it could make the bathtub wall disappear too - might be worth a try, but I've never experienced the problem so I'd have to set up something with a Gato to give it a try.
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Old 08-25-07, 01:14 PM   #7
panthercules
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Default Yep - this seems to be fixable :)

Ok - got a chance to test some things out, and there does seem to be a way to get rid of this bathtub blocking thing - see screenshots below of an early war (April 1942) Gato with twin 20mm AA guns, trained to the side:

Zoomed out:



Zoomed in:



The fix to get this was very simple - just use minitweaker on the cameras.dat file to change the CameraParams Clipdistance settings to 0.5 (I did it for both dropdowns - "AA20mmPortGun" and "AA20mmStarbGun" - not sure if that's really necessary or not). At the stock/previous settings of 0.1, the bathtub wall blocking view was there, but with these new settings, it's not.


I have noticed some odd behavior (sight disappearing when not firing) if you traverse the gun too rapidly side-to-side, so this may not be the perfect fix or a couple of other tweaks might be needed to improve it, but it sure beats losing sight of your whole gun and target like it is the other way. [EDIT - see post below - changing to 0.4 instead of 0.5 seems to help eliminate the disappearing sight issue while traversing]

Hope this works for you - if you still can't find the previous modder's fix out there somewhere, maybe this will be worth a try (I'm running/testing this only at 1024x768 - not sure if results will vary at different resolutions, but hey - it's a start).
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Last edited by panthercules; 08-25-07 at 05:02 PM.
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