SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-16-07, 03:11 PM   #1
Kaleun Hals
Watch
 
Join Date: Jul 2007
Location: Hull, UK.
Posts: 18
Downloads: 0
Uploads: 0
Default

Good list...I also do a max depth check dive. When it creaks and groans and your lights blow at 240m (or whatever) you know to just stay above this depth when the real action starts...
__________________
"...U-boat special cocktail, want some ?"
Kaleun Hals is offline   Reply With Quote
Old 08-16-07, 03:16 PM   #2
Morts
Admiral
 
Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
Default

Quote:
Originally Posted by Kaleun Hals
Good list...I also do a max depth check dive. When it creaks and groans and your lights blow at 240m (or whatever) you know to just stay above this depth when the real action starts...
if you're not damaged at all
you can go down to 260 meters easily
Morts is offline   Reply With Quote
Old 08-16-07, 04:58 PM   #3
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,729
Downloads: 146
Uploads: 0


Default

my testing begins when at least passing the 200 meter line.

1. Test ALL rated forward speeds, slow through Flank
2. Test ALL rated reverse speeds, slow through emergency
3. Test fire all Guns and allow them to reload fully so they are ready when needed
4. Fully raise the attack scope
5. Test the attack periscope for visual defects
6. fully lower the attack scope
7. Fully raise the observation scope and point it to a 180 bearing
8. Test the observation scope for visual defects
9. Slow to a dead stop
9. In Observation scope view order a crash dive and start the timer10
11. Stop the timer when the observation scope submerges
12. Lower the observation scope
13. Dive the boat to 200 meters depth at flank speed
14. Blow all ballast to the surface testing all submerged rated forward and reverse speeds on the way up
__________________
GoldenRivet is offline   Reply With Quote
Old 08-16-07, 06:21 PM   #4
S Rafty
Machinist's Mate
 
Join Date: Jul 2007
Posts: 121
Downloads: 0
Uploads: 0
Default

So your telling me. That b/c I have sabotage and malfunctions on. GWX will randomly, for a laugh, in the later war periods out of France. Make my crash dive not level out cos some cheeky docker wants us all to die?
__________________
169th Recce Troop
"Only In Death Does Duty End"
S Rafty is offline   Reply With Quote
Old 08-16-07, 06:26 PM   #5
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,894
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by S Rafty
So your telling me. That b/c I have sabotage and malfunctions on. GWX will randomly, for a laugh, in the later war periods out of France. Make my crash dive not level out cos some cheeky docker wants us all to die?
Yes. SH Commander will cause this, not GWX.


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 08-16-07, 08:41 PM   #6
S Rafty
Machinist's Mate
 
Join Date: Jul 2007
Posts: 121
Downloads: 0
Uploads: 0
Default

Stays in port. :P
__________________
169th Recce Troop
"Only In Death Does Duty End"
S Rafty is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.