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-   -   Stress testing your boat (https://www.subsim.com/radioroom/showthread.php?t=120501)

desirableroasted 08-16-07 12:31 PM

Stress testing your boat
 
I play with sabotage and malfunction on, which sometimes offers unexpected thrills out on patrol. So now I stress test my boat on the way out... Since I suspect many of you do, too, was wondering if we could compare notes.

Here's my list... your advice on additions would be appreciated. And deletions, too, if there's nothing here that's been known to fail.

Engine plant/movement
1) Achieves full rated speed on surface (with correct acceleration)
2) Ditto for going into reverse.
3) Achieve full rated speed submerged; ditto reverse
4) Submerges in rated time
5) Maximum range at speed figures are right (I use 8 knots as a guide).

Weapons station
1) Optics working correctly for both scopes
2) Tube doors open and shut properly

Deck
1) Deck gun sights are properly aligned (I usually blow a lifeboat off Tirpitz from about 1000m out; they don't seem to mind).
2) Ditto flak.

Hydrophone
1) Detecting properly (I usually use "our" screening destroyers as "targets").

Obviously, some of this can't be checked until I clear harbor, and some of it needs to be rechecked during patrol (max range at speed, for example).

What am I missing?

ReallyDedPoet 08-16-07 01:19 PM

Nice list :up:, not sure what you are missing. I used to do about half the stuff you currently do.

One thing I may add: Crash Dives, are you levelling out or not at the end. But you would see this in your other tests that you do.

Again, well done :yep:

By the way, welcome to SUBSIM, also SH4 is very playable now, saw one of your earlier posts.


RDP

bigboywooly 08-16-07 01:27 PM

Quote:

Originally Posted by reallydedpoet
also SH4 is very playable now, saw one of your earlier posts.


RDP

Are you on commision ?
:rotfl:

ReallyDedPoet 08-16-07 01:30 PM

Quote:

Originally Posted by bigboywooly
Quote:

Originally Posted by reallydedpoet
also SH4 is very playable now, saw one of your earlier posts.


RDP

Are you on commision ?
:rotfl:

I wish, I just cut and paste this now :D


RDP

Kaleun Hals 08-16-07 03:11 PM

Good list...I also do a max depth check dive. When it creaks and groans and your lights blow at 240m (or whatever) you know to just stay above this depth when the real action starts...:arrgh!:

Morts 08-16-07 03:16 PM

Quote:

Originally Posted by Kaleun Hals
Good list...I also do a max depth check dive. When it creaks and groans and your lights blow at 240m (or whatever) you know to just stay above this depth when the real action starts...:arrgh!:

if you're not damaged at all
you can go down to 260 meters easily:arrgh!:

GoldenRivet 08-16-07 04:58 PM

my testing begins when at least passing the 200 meter line.

1. Test ALL rated forward speeds, slow through Flank
2. Test ALL rated reverse speeds, slow through emergency
3. Test fire all Guns and allow them to reload fully so they are ready when needed
4. Fully raise the attack scope
5. Test the attack periscope for visual defects
6. fully lower the attack scope
7. Fully raise the observation scope and point it to a 180 bearing
8. Test the observation scope for visual defects
9. Slow to a dead stop
9. In Observation scope view order a crash dive and start the timer10
11. Stop the timer when the observation scope submerges
12. Lower the observation scope
13. Dive the boat to 200 meters depth at flank speed
14. Blow all ballast to the surface testing all submerged rated forward and reverse speeds on the way up

S Rafty 08-16-07 06:21 PM

So your telling me. That b/c I have sabotage and malfunctions on. GWX will randomly, for a laugh, in the later war periods out of France. Make my crash dive not level out cos some cheeky docker wants us all to die?

ReallyDedPoet 08-16-07 06:26 PM

Quote:

Originally Posted by S Rafty
So your telling me. That b/c I have sabotage and malfunctions on. GWX will randomly, for a laugh, in the later war periods out of France. Make my crash dive not level out cos some cheeky docker wants us all to die?

Yes. SH Commander will cause this, not GWX.


RDP

S Rafty 08-16-07 08:41 PM

Stays in port. :P

TarJak 08-17-07 03:10 AM

Quote:

Originally Posted by desirableroasted
What am I missing?

This list looks pretty comprehensive with the exception of radio transmission and reception (Send a partol report and see if you get the standard "Be more aggressive!" response from BDU.

Later way you could add in a test for radar but I'm not sure how you can do that unless you have some friendlies that you can spot on the radar scope.

desirableroasted 08-17-07 08:17 AM

Thank you all for the helpful advice. Golden Rivet's advice especially adds to the list.

papa_smurf 08-17-07 03:46 PM

Think i'll start using a similar list to test out a new boat. As an addition to that list, when I get a new boat, I test the dive times in different weather conditions, and the same with crash diving.

Jimbuna 08-17-07 04:22 PM

Think I'll not bother with the sabotage and malfunction option enabled :p

TarJak 08-17-07 05:35 PM

Quote:

Originally Posted by jimbuna
Think I'll not bother with the sabotage and malfunction option enabled :p

Or you could just count the rivets to make sure they are all there.:rotfl:


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