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Old 08-11-07, 04:45 PM   #1
GoldenRivet
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you must be using T1 steamers... the visible wakes are easy to avoid for an alert warship especially those capable of rapid acelleration or course changes.
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Old 08-11-07, 05:23 PM   #2
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Quote:
Originally Posted by GoldenRivet
you must be using T1 steamers... the visible wakes are easy to avoid for an alert warship especially those capable of rapid acelleration or course changes.
Sadly, I am. Mainly becuase I have no faith in the T2s until after April of 1940. I did manage to bag another Large Merchant out of the convoy, so I'm at least doing what I am supposed to do. I just get greedy for those warships sometimes. I just need to cool my jets until Weserabung rolls around, then I'll have all the warships I can handle!
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Old 08-11-07, 09:45 PM   #3
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Electric torps work reasonably well before April 40. I use nothing but electrics from Sept 1939 with excellent tonnage results. But I seldom fire at more than 1,000 meters
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Old 08-11-07, 11:00 PM   #4
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I use t1s more than anything else... as long as you close the distance to under 1,000 meters and use high speed settings there is little they can do to dodge it.

I usually use electric torps during daylight hours or when attacking DDs/DEs
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Old 08-11-07, 11:39 PM   #5
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I set up my attack at night, within 370 meters, stern shot. He tried that crap again of speeding up. But the torpedo didnt hit in the magazine but it did hit the engine room. He popped a starshell and swept with his searchlights, but he was down in minutes! I used a forward torpedoe for a Medium Cargo. The torpedo missed by inches! I went to 140 meters, waited out the attack. I have 65,000 tons on this patrol, 80 rounds of deck gun ammo and 7 torpedoes. I think I still have enough to get 100,000 for the patrol. Light damage.
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Old 08-12-07, 04:34 AM   #6
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Dido CLs are not worth taking the time to shoot at, only 5600 tons, unless they happen to steam along right behind you at 600m and 90 deg AOB without you having to even maneuver the boat, then it's worth shooting a stern eel at them, because you can't miss, otherwise save it for the merchies or a BIG warship over 10k tons
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Old 08-12-07, 09:42 AM   #7
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Quote:
Originally Posted by KeptinCranky
Dido CLs are not worth taking the time to shoot at, only 5600 tons, unless they happen to steam along right behind you at 600m and 90 deg AOB without you having to even maneuver the boat, then it's worth shooting a stern eel at them, because you can't miss, otherwise save it for the merchies or a BIG warship over 10k tons
I've always figured 5000 tons was the bottom end of what I was willing to burn a torpedo on. I dont even bother with destroyers for that reason. Having said that, I try to nail a cruiser whenever I get the chance. Mainly, because if they're not in convoy those blasted things go at 30 knots! There is no way I am taking him down unless I make a visual or radio contact almost 90 or 270 degrees from his course with time to get to the intercept point. Missing him 2x shook my confidence, so geting him the 3rd time was a moral victory. those 2 torpedoes missing wide could have equalled merchant tonnage but I wanted the challenge.
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