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Old 08-06-07, 02:50 PM   #16
Sailor Steve
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by Sailor Steve
Wider version looks like it is 20 meters higher as well.
don't understand what you're trying to convey here......
It makes the hull look a little smaller, like the point of view is higher. Probably an effect of having a *wider* view.:rotfl:

Dimitrius07, it wasn't meant to be a criticism, just an observation. It's a lot of hard work, I know, and both versions are cool.
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Old 08-06-07, 03:59 PM   #17
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Quote:
Originally Posted by Pants
yup it's definately your brain jim matey LOL :p
Yep....your probably right
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Old 08-07-07, 03:20 PM   #18
lutzow
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Yo Dim !
Can you look at this picture

What i must to do to correct this average redmask effect.
Installed version:''Church Obs per for GWX 1.3 Wider_FOV''.
PliZ helpmi
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Old 08-07-07, 03:31 PM   #19
Hakahura
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Thanks Dimitrius

It works a treat and looks great.
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Old 08-07-07, 03:39 PM   #20
Dimitrius07
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2 lutzow

Strange

Do you add thise mod manualy - maybe i made a mistake while a made the manual instalation . In any case i will not let that happen to you

Lets first of all try thise
open your menu_1024_768.ini (don`t desable my mod)
Copy and past right here the code from [G2B I3] to [G2B I19], or PM me - thise would be better
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Old 08-07-07, 06:48 PM   #21
lutzow
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Quote:
Originally Posted by Dimitrius07
2 lutzow

Strange

Do you add thise mod manualy - maybe i made a mistake while a made the manual instalation . In any case i will not let that happen to you

Lets first of all try thise
open your menu_1024_768.ini (don`t desable my mod)
Copy and past right here the code from [G2B I3] to [G2B I19], or PM me - thise would be better
THANK YOU DIM!!! I will help you too, someday
GreetZ
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Old 08-07-07, 07:05 PM   #22
Dimitrius07
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Quote:
Originally Posted by lutzow
Quote:
Originally Posted by Dimitrius07
2 lutzow

Strange

Do you add thise mod manualy - maybe i made a mistake while a made the manual instalation . In any case i will not let that happen to you

Lets first of all try thise
open your menu_1024_768.ini (don`t desable my mod)
Copy and past right here the code from [G2B I3] to [G2B I19], or PM me - thise would be better
THANK YOU DIM!!! I will help you too, someday
GreetZ
You always welcome
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Old 08-08-07, 12:50 PM   #23
GT182
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Great work Dimittrius. Nice to see an actual scope shape the Germans used on their Uboats modded for GWX SHIII use.
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Old 08-09-07, 12:07 PM   #24
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Thanks a lot Dimitrius...
DL right now!!
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Old 08-09-07, 02:39 PM   #25
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This is the best ...clearly a must have ....thanks to all involved

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Old 08-12-07, 09:03 AM   #26
Dimitrius07
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Greetings to all once again

I finaly manage to understand and fix some little and annoying problem with the obs_mask wrong position.
Let me explain
In the original code - the sides of the redlight effect are made for a circle form of scope, but in our case the observation scope have a different forms. Acording to that all code position are need to be changed, and that what i did. Affter some retesting i manage to get thise results.

Thince most using Wider FOV version - i made some changes (see the picture)



The red mask edges are now reworked acording to a new sides of the main observation scope shape.
Some grafics on the right side are correct now
The scope now have a dynamic edges (fotoshop books for a noob are actually help some time :rotfl: ).
---------------------------
I will upload a update version as soon as i will clean the mess in my hard disc

Last edited by Dimitrius07; 08-12-07 at 09:19 AM.
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Old 08-12-07, 11:09 AM   #27
Jimbuna
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Danke
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Old 08-12-07, 03:23 PM   #28
lutzow
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Great work Dim !!! More excitating night sinkings!

When release? I'm waiting impatiently!

Greetz
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Old 08-12-07, 03:42 PM   #29
Dimitrius07
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I`am sorry for the delay, i have a hard time with my old hard disc, as soon as a finish with a data backup i will post the update version
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Old 08-13-07, 03:07 AM   #30
Venatore
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Thankyou for fighting through on this mod.

Ven.
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