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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 | |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Try this one out! Good luck mate! ![]() http://www.subsim.com/radioroom/show...ugher+aircraft
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#62 | |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#63 |
Watch
![]() Join Date: May 2007
Posts: 20
Downloads: 0
Uploads: 0
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Thank you Sir!
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#64 |
Bilge Rat
![]() Join Date: Apr 2007
Posts: 1
Downloads: 0
Uploads: 0
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Is this compatible with 1.3?
Thanks! |
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#65 |
Helmsman
![]() Join Date: Jan 2006
Posts: 107
Downloads: 0
Uploads: 0
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Improved Campaign Layers v0.72 and this MOD conflict
![]() Maybe 30 file conflicts. Maybe someone can merge these two MODS in favor of keeping the tougher escorts of Kakemann's improved escorts 1.41 |
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#66 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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Is stock 1.3 AI not enough??
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Regards, Bando |
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#67 | |
Helmsman
![]() Join Date: Jan 2006
Posts: 107
Downloads: 0
Uploads: 0
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![]() Quote:
Some DD's are dumb when in rough seas. I think i real combat rough seas really did mess up sound detection to a considerable degree. I'm going to custom mod the skill levels of my enemy Ship commanders in the future if nessessary. But i'm guessing that as the war progresses, having the stock game set to very-hard difficulty level will cause mostly veterans and elites to spawn as Warship commanders. Anyhowm i've always run into very tough DD commanders - it's always a gamble taking them on while dodging them in close quarters. Now what i do is go deep, shake them off and re-approach them looking for a shot. If you position yourself between them and lets say a Task force they were defending,they usually break off their search abd deadhead in a straight line back to their Fleet. I've got a few nice broadsides that way. :rotfl: |
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#68 |
Seaman
![]() Join Date: May 2007
Location: Greece
Posts: 41
Downloads: 1
Uploads: 0
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Is this compatible with 1.4?
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Join my Hamachi network: Name: SH4 MP UBISOFT password: sub 1.2 and 1.3 v. available |
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#69 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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I haven't updated it for a while, sorry about that.
I'll try it out on 1.4 when I have the time, but I don't see why it shouldn't work.
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#70 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Checked the Silent hunter 1.4 version.
Seems like the developers have tweaked the settings so this mod is no longer guaranteed to make the escorts thougher. I will have a closer look when I get the time. Stay tuned ;-)
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#71 |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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Seems to me that the developers not only tweaked things, but that they surpased your modifications in the sim.cfg file at the least even at your elite settings. I can imagine that they did likewise in other areas. These "stock" destroyers are not anything to sneeze at... doing so will get you killed in a hurry. They can "smell" you from 1,000 yards!
A veteran of SH3 I find my careers in SH4 to be short and deadly. The destroyer escorts seem to detect me every time even at silent running, manual speed setting of 2 knots (just enough for steerage way really) and a very narrow sulohette being given them.
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