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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hey great Work !
I got an Idea for this buoy´s for better handling in Missioneditor ! If you take them one by one into the Map its an hard work but if you can made a String out of them yust like an Subnet it would be easy to bring them in. The settings must be one bouy each seamile ( 1,8 Km ). So they have to be in the Ordnance ! Is it possible to work out ? MFG AOTD|Madmax |
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