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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
Quote:
Regards, DD
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#2 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hey great Work !
I got an Idea for this buoy´s for better handling in Missioneditor ! If you take them one by one into the Map its an hard work but if you can made a String out of them yust like an Subnet it would be easy to bring them in. The settings must be one bouy each seamile ( 1,8 Km ). So they have to be in the Ordnance ! Is it possible to work out ? MFG AOTD|Madmax |
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#3 |
Gunner
![]() Join Date: Jul 2005
Location: Flensburg - Germany
Posts: 99
Downloads: 26
Uploads: 0
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Nothing changed, except that i tried to make it a clone of your barrels to get a better swimming-performance. Now they are still cloned-iceberg-dats -> slowly up and down movement and sub-killing
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#4 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
@pontius: I taught your buoy manners. ![]() But the old problem of drifting away still persists. ![]() @AOTD_MadMax: Sorry, but unfortunately that´s not possible. The link between "StaticObject" (minefield dummy and subnet dummy) and "UnderwaterFloatingObject" (mines and subnets) is hardcoded. No way to create a new set unless the SDK is released. But nobody of us will live long enough to see. Regards, DD
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#5 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
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This has to be added in GWX1.04!
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"Some ships are designed to sink… others require our assistance." ![]() |
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#6 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#7 |
Lucky Jack
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Ok, now all we need is a big as* White shark and the theme from Jaws.
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#8 | ||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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