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Old 07-10-07, 12:03 PM   #1
DivingDuck
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Moin,
Quote:
Originally Posted by pontius
Hi Diving Duck,
nice work as usually
If you get no answer from Gary (I think he is banned from subsim :hmm
you can always use my model. I can't finish it this year anyway. But you know it is my first 3D-model ever and lacks efficiency and the mapping is bad. So maybe a new model would be best. But if you want to I can always send you my buoys
greetings,
pontius
that´s good news. I still have your model, as I don´t throw away good stuff. So, if there´s nothing changed ...

Regards,
DD
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Old 07-10-07, 12:49 PM   #2
AOTD_MadMax
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Hey great Work !

I got an Idea for this buoy´s for better handling in Missioneditor !

If you take them one by one into the Map its an hard work but if you can made a String out of them yust like an Subnet it would be easy to bring them in.
The settings must be one bouy each seamile ( 1,8 Km ).
So they have to be in the Ordnance !

Is it possible to work out ?

MFG

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Old 07-10-07, 01:00 PM   #3
pontius
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Nothing changed, except that i tried to make it a clone of your barrels to get a better swimming-performance. Now they are still cloned-iceberg-dats -> slowly up and down movement and sub-killing But since then time went away, so the version you have is the furthest.
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Old 07-10-07, 01:44 PM   #4
DivingDuck
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Moin,

@pontius:
I taught your buoy manners. The only thing I need is the 3D model.
But the old problem of drifting away still persists.

@AOTD_MadMax:
Sorry, but unfortunately that´s not possible. The link between "StaticObject" (minefield dummy and subnet dummy) and "UnderwaterFloatingObject" (mines and subnets) is hardcoded. No way to create a new set unless the SDK is released. But nobody of us will live long enough to see.



Regards,
DD
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Old 07-10-07, 02:49 PM   #5
WilhelmSchulz.
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This has to be added in GWX1.04!
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Old 07-10-07, 02:51 PM   #6
bigboywooly
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Quote:
Originally Posted by WilhelmSchulz.
This has to be added in GWX1.04!
Well as its not finished yet I doubt it very much
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Old 07-10-07, 03:28 PM   #7
Dowly
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Ok, now all we need is a big as* White shark and the theme from Jaws.
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Old 07-10-07, 03:31 PM   #8
Anvart
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by WilhelmSchulz.
This has to be added in GWX1.04!
Well as its not finished yet I doubt it very much
It will be a good marker of pass in mine fields...
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