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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
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[EDIT] BTW - just tracked down the source of my "slideshow" problem, and it doesn't appear to be related to this mod at all - turns out somehow my video driver setting for Antialiasing had reverted to "Application controlled" for some unknown reason. When I set it back to 4x the slideshow feel went away, and this looked much better than it did before. Now that it's playable on my machine, I'll try to give it a workout on my next patrol.
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![]() Last edited by panthercules; 07-01-07 at 04:29 PM. |
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#17 |
Loader
![]() Join Date: Sep 2005
Posts: 90
Downloads: 138
Uploads: 0
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I too would like the SHIII "feel" with regards to the boat in stormy seas. I think it added to the realism as well as visuals. Submariners on watch sometimes had to strap themselves to the structure so they would not be swept from the vessel...so its not just the cool feel and visuals, its the cool reality. I have no clue how to do it, but I assume it has to do with boyancy (that doesnt look like its spelled correctly but you know what I mean
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#18 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
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I know the GWX boys (bouys) did some amazin' stuff with the sub physics for SH3. The sub reacted more realistically to wave action (increased pitch and roll and increased rising and falling with the wave). Hell, they even worked it so performance took a hit in bad weather, with decreased fuel efficiency etc as the sub battled through heavy swells. These guys are geniuses I tell you! I believe they're busy putting the finishing touches to the latest version of GWX for SH3. Maybe they'll be good enough to take a crack at SH4 when they've had some well-desrved R & R.
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#19 |
Ace of the deep .
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Nothing will happen until after 1.3 and even then some people prefer the uboats and some people think they dont have a good enough computer for SH4 . You are right , we need the top GWX guys after patch 1.3 is done .
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#20 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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#21 |
Ace of the deep .
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The latest version is 1.4 on the top of the thread
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#22 |
Stowaway
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@Sober
Brilliant...well, pretty damn good anyway. Thanks mate ![]() |
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#23 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
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Awesome.
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#24 |
Seaman
![]() Join Date: Apr 2007
Posts: 35
Downloads: 30
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Ahoy!
Thanks Sober! I really like the bigger waves. As for the subs riding the rail, I adjusted the gc height in my sub's sim file. I increased it to make it ride lower in the water, and it rolls with the waves! Lots of side to side and pitch and yaw! Hope to have some pics soon. I have not seen any ill effects yet, will keep testing! Capt. BC
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#25 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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^^ that would be interesting to combine with the destabilized deck gun (Real Deck Gun mod) by kv29.
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#26 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
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#27 | ||
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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S-18 Class (Data\Submarine\NSS_s18\NSS_s18.sim):I also played around a bit with increasing the "draughtSurfaced" setting, but I eventually set it back to stock value as my changes made the boat wallow too much and too deep for my taste (my changes may have just been too major - probably should only change it by .1 or .2 at a time and see what happens) . I originally set the gc_height from 3 to 3.5, and my S-18 rolled over and capsized ![]() ![]() With just the tiny tweak noted above, I was getting some pretty decent looking/feeling rolling motion from bridge view and good deck gun movement, so this is definitely worth playing around with.
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#28 | |||
Ace of the deep .
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#29 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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Good luck!
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#30 |
Ace of the deep .
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I just cannot get rid of the stupid floating cork effect . The sub should be cutting thru the waves rather than bobbing up and down like a cork . Most annoying
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