![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | ||
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
|
![]() Quote:
But this is a better way, mate... See this link... http://www.subsim.com/radioroom/showthread.php?t=115800 |
||
![]() |
![]() |
![]() |
#2 | |||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
|
![]() Quote:
Yes... you are right, i forget that... I made that using Hexeditor... look at page 9 of this present topic... i forget that sorry. Too much mods !!! :rotfl: @ Doc1133 : If you have troubles to have the zoom in effect usiung minitweaker, you can try Hexediting the Camera file. Look at the page 9 of this present topic, post #161 http://www.subsim.com/radioroom/show...&postcount=161 |
|||
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
good stuff
![]() |
![]() |
![]() |
#4 |
Sailor man
![]() Join Date: May 2007
Location: Virginia
Posts: 45
Downloads: 2
Uploads: 0
|
![]()
Thanks again guys for some really great work!
|
![]() |
![]() |
![]() |
#5 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]()
OK - this is looking really fine, but I'm confused about the installation methodology. I D/L'ed the latest (1.22, full set of many different types), and decided to install one of the Bluegreen spider with dark versions. I really liked the smaller contact blips, so I also D/L'ed and installed that adjunct mod recommended at the end of the first post. I also wanted to get rid of the word "range" on the screen, so I D/L'ed that adjunct mod also recommended at the end of the first post. However, when I tried to install that last one with JSGME, it reported several conflicts with the first two mods.
Do you need to install all three mods to get rid of the word "Range" while still having the cool screen/overlay and the smaller blips, and, if so, is there a particular order that you need to install them in so as to get the best end result? Or is this not yet ready for prime time in terms of being able to get a fully-usable result when installing via JSGME?
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Mate
![]() Join Date: Jun 2005
Posts: 55
Downloads: 0
Uploads: 0
|
![]()
Panthercules.
Just unzip Anvarts RADARSWEEP mod to a temp folder and open the Radarsweep folder in your temp folder. Then just copy and paste the SHControllers ACT file to the main SH4 folder. I think it works on the stock radar as well. |
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Question: I want to use "Bluegreen Spiderw + Rg circles-dark" but why are now ranges 10-20-30 instead of 5-10-15 and 20-40-60 instead of 10-20-30?
|
![]() |
![]() |
#8 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#9 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() Quote:
![]() I reworded the download link to help make it clear what file is needed in Anvarts mod to remove the word "range". Mraah |
|
![]() |
![]() |
![]() |
#10 |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() ![]() ![]() PPI - Ascope Range Tweak ---- Version 2 Corrects A-scope Error - Thanks STEW-U582 ! See details below - also added to 1st page of thread. Thank you everyone!! ----------------------- ----------------------- 1. -- VERSION 2 --- PPI-Ascope_SIM tweak files for all four sub classes. --- Needs TimeTravellers MiniTweaker --- ---Tweaks PPI + Ascope Range Step value's and PPI Range Readout size. --- http://files.filefront.com/PPI+Ascope+SIM+tweak+v2zip/;7809179;;/fileinfo.html 2. -- VERSION 2 --- Range Step Mod : -------------------------------------------------------------------- Range Step Change Variations --- 80|40|8 ... 40|20|8 ... 40|20|10. <---- VERSION 2 -------------------------------------------------------------------- For SH4, v1.2 Only. Stand alone mod. Version 2 Adds A-scope range correction JSGME COMPATIBLE --- just unzip to your mods folder. I tested it while "IN BASE". I don't know if it will work on a saved game outside base. Use at own risk!!! Can be shared and modified into your own mod without my permission, however, please include this readme. Mod wasn't possible without TimeTravellers Mini-Tweaker!!!! ------------ FILE CHANGES ; ------------ 1. data\interior\NSS_Gato\NSS_Gato_CT.sim 2. data\interior\NSS_Porpoise\NSS_Porpoise_CT.Sim 3. data\interior\NSS_Salmon\NSS_Salmon_CT.Sim 4. data\interior\NSS_Sclass\NSS_Sclass_CR.Sim ------------ GAME CHANGES ; ------------ Changes default range selection to 80k or 40k (depending on which mod you download) Each mouse click decreases range from 80 (40)--> 40 (20)--> 8 (10) ... depending on which mod. Allows for natural range stepping when approaching a target. This mod was not possible without the creation of Timetravellers Mini-Tweaker Program! --- Thank you TimeTraveller! 1. Range Step 80 | 40 | 8 download ; http://files.filefront.com/Range+Step+80+40+8+v2zip/;7809181;;/fileinfo.html 2. Range Step 40 | 20 | 8 download ; http://files.filefront.com/Range+Step+40+20+8+v2zip/;7809182;;/fileinfo.html 3. Range Step 40 | 20 | 10 download ; http://files.filefront.com/Range+Step+40+20+10+v2zip/;7809180;;/fileinfo.html Screen Shot - Sclass / 80|40|8 / Range Step Mod v2 ![]() Holler at me if you have a problem/suggestion! Thank you. ![]() |
![]() |
![]() |
![]() |
#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
Again brilliant work man! cheers
![]() |
![]() |
![]() |
![]() |
#12 |
Canadian Wolf
|
![]()
Real nice work Mraah
![]() RDP |
![]() |
![]() |
![]() |
#13 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]() Quote:
Also, with the files installed, I have the following anomaly: ![]() As you can see, the PPI set to short range, while the A-scope shows the long range setting. Is there a reason for this happening? Last edited by LukeFF; 06-17-07 at 07:06 PM. |
|
![]() |
![]() |
![]() |
#14 | |
Engineer
![]() Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
|
![]() Quote:
In v2 of my range step mod I used ranges for the A-scope that match the range displayed on the PPI, for simplicity and to allow the "pips" to be displayed, ie not off the scale. If you're using my 80|40|8 mod and would prefer the default SH4 range scale you can make this tweak (I'm at work so I don't have the default values handy but if memory serves me right the below tweak is the default range with just a swap of 1 and 3 : Step 1 = 6000 Step 2 = 2000 Step 3 = 300 The values are the increments. In my remarks I added the (range x 8) to remind me of how many increments are display, ie total range 0-2400m. So, with a value of 300 you would see this on the bottom scale : 0-3-6-9-12-15-18-21-24 ![]() |
|
![]() |
![]() |
![]() |
#15 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
|
|