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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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You've just been unlucky.
Most of the time a wounded ship will loose speed and fall back from a convoy. Personally I think it's modelled quite well, within the retraints of the SH3 code. Try hitting a ship near the engine room, it should slow down over time and may eventually stop all together.
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#2 |
Chief of the Boat
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Someones read my tactics
![]() The positive thing about the engine room shot is that even if the ship doesn't stop altogether but just slows right down.....the escorts eventually leave it to tend to the bigger flock....leaving the wounded sheep at your mercy ![]() |
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#3 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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Thanks - I guess it's my aim! I'm still learning to use manual targeting - enjoying it, but much more of a challenge than having an expert marksman Weapons Officer do the solution for me.
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