SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-02-07, 09:49 AM   #2
KeptinCranky
Ace of the Deep
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
Default

Don't underestimate the TII in GWX with 3km range and it not leaving a bubble trail you can get off a few shots at several ships from outside the convoy and they wont get alerted until the first one goes off, by then it will be too late for the other targets

by the time the TIII becomes available with 5km range its time to leave those TIs at home or maybe take only 1 or 2 for juicy targets at long range at night

concerning accuracy over range, yes the TI is better but when you have a good angle on the convoy, TIIs and TIIIs will do the trick as well, just be ready to fire a little earlier or to have your boat already turned a few degrees to get that zero gyro-angle necessary for good marksmanship.

as for your crash-diving when the first torpedoe hits, that's not something I'd recommend unless your still near your firing point or close to an escort, otherwise it might be smarter to just slowly go deeper say at 3 or 4 knts or even 2 for total silence as soon as your last fish has left the tubes, I find that being farther away from your firing point when the escort gets there and him having no idea where you went, even if you're only at 80 meters down is better than making a lot of noise while getting deeper because they will hear you going at flank speed and know your general heading from the firing point and thus be a lot closer to your sub when you do go silent.
I've noticed that keeping steely-calm and not making noise turns out to work better than following your instinct to get the hell out of dodge. But then not every situation is the same

btw in 39 and 40 (before radar) it pays to try a night-surface attack with decks awash even in GWX
KeptinCranky is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.