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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#28 |
GWX Project Director
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PS: Something to bear in mind... if rough water is too reflective... it can look plasticky. Stormy water shouldn't be very reflective at all.
If turned into a mod... will need to produce 8km and 16km IMHO. |
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