SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-07-07, 03:48 PM   #16
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

I like the effect as well.

Also thought the water "sheeting" when you raise the external camera out of the water was cool too.
SteamWake is offline   Reply With Quote
Old 05-07-07, 04:03 PM   #17
Sulikate
Grey Wolf
 
Join Date: May 2004
Location: South Korea
Posts: 834
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Crosseye76
I like the effect actually.
Like this as well

RDP
Me too Even if it is a FPS killer for low end systems, I always leave it on.
__________________
Se flutua e não fala quack, afunde-o!









Last edited by Sulikate; 05-07-07 at 04:18 PM.
Sulikate is offline   Reply With Quote
Old 05-07-07, 04:13 PM   #18
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
I think it'd help if everyone actually read all of the original post before replying. Come on, it's not that freaking long.

To answer him: well, to be honest, I didn't notice that. And I don't have SH4 installed at the moment, since I'm focusing on NorOps, so I can't check if it's like that for me.

But yes, if you're right and it's not just some glitch on your end, then that's fairly annoying. Could you perhaps take a screenshot (Ctrl+F11, in case you didn't know) and post it here (use Photobucket to upload, also in case you didn't know)?
Safe-Keeper is offline   Reply With Quote
Old 05-07-07, 04:24 PM   #19
geosub1978
Samurai Navy
 
Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
Default

Just a remark. In real life, this effect really takes place through the periscope, but it happens so fast that someone cannot even notice it. Nevertheless, in the game it gives a very cool atmosphere.
geosub1978 is offline   Reply With Quote
Old 05-07-07, 05:09 PM   #20
Fercyful
Medic
 
Join Date: Apr 2005
Location: Argentina
Posts: 165
Downloads: 97
Uploads: 0
Default

I like the effect

__________________
Fercyful is offline   Reply With Quote
Old 05-07-07, 07:45 PM   #21
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
Default

I have actually paid attention to it tonight and I find the water sheeting effect is very well done, very lifelike, which is probably why I had'nt noticed it before.
Bilge_Rat is offline   Reply With Quote
Old 11-08-07, 09:31 AM   #22
sevn_up
Watch
 
Join Date: Sep 2006
Location: Pearland, Texas
Posts: 16
Downloads: 6
Uploads: 0
Default

Is there a way to remove the effect from both the periscope and the external camera? Is there some sort of option to disable it. I particularly hate it when using the external camera. I like looking at ships at sea level, but even when the waves don't actually submerge the camera, I get the "blurry" look.
sevn_up is offline   Reply With Quote
Old 11-08-07, 09:44 AM   #23
The General
The Old Man
 
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
Default

XanderF killed himself and I can understand his frustration. What are you people babbling about!? The screen-wash effect as the periscope breaks the surface is much better in SH3! However it's a minor problem compared to the overall graphical improvements in SH4.

Poor Xander F must have felt like this:

:rotfl:
__________________
***THE GENERAL***
The General is offline   Reply With Quote
Old 11-08-07, 11:23 AM   #24
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Wow another necro post.

I shure hope your just kidding about XanderF 'killing himself'.

I frankly dont remember what SH3's water sheet on the scope looked like since I havent played it in quite some time.

I do remember seeing the water sheeting for the first time in SH4 and thinking "hey thats pretty cool".

A little trick I use is when in high seas and the water is constantly washing over the scope head is to rise slightly above periscope depth to get the scope head higher. It doesent seem to get me spotted any more than usual and makes solutions a little easier.
SteamWake is offline   Reply With Quote
Old 11-08-07, 03:39 PM   #25
The General
The Old Man
 
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
Default

Quote:
Originally Posted by SteamWake
A little trick I use is when in high seas and the water is constantly washing over the scope head is to rise slightly above periscope depth to get the scope head higher. It doesent seem to get me spotted any more than usual and makes solutions a little easier.
Yes, I'm hoping the Devs correct this business of the A.I. not detecting torp wakes and periscopes and what-nots.
__________________
***THE GENERAL***
The General is offline   Reply With Quote
Old 11-08-07, 03:51 PM   #26
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by The General
Quote:
Originally Posted by SteamWake
A little trick I use is when in high seas and the water is constantly washing over the scope head is to rise slightly above periscope depth to get the scope head higher. It doesent seem to get me spotted any more than usual and makes solutions a little easier.
Yes, I'm hoping the Devs correct this business of the A.I. not detecting torp wakes and periscopes and what-nots.
Oh they definatly react to torpedo wakes in the right conditions. As soon as the first fish is on the way you can see the boats turning in an attempt to avoid.

Many a 'solution' has been spoiled for me by this behaviour.

The right conditions are daytime, clear weather, calm seas.
SteamWake is offline   Reply With Quote
Old 11-08-07, 04:50 PM   #27
d@rk51d3
Sea Lord
 
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,953
Downloads: 207
Uploads: 0
Default

In response to the OT, I prefer the SH3 effect by far.
d@rk51d3 is offline   Reply With Quote
Old 11-08-07, 05:07 PM   #28
Shiplord
Helmsman
 
Join Date: Jan 2002
Posts: 109
Downloads: 0
Uploads: 0
Default

I prefer the SH3 effect too, It looks not so cartoonish as the SH4 effect.
Maybe a programmer here can reduce the SH4 effect within the shader file it use?
Shiplord is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:44 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.