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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Hi!
I've noticed that my navigator misses the waypoint if I'm submerged below 100m. The U-boat just circles around waypoint and is unable to continue on course to another waypoint. When I decrease depth to less than 100 m, I can resume on course. Is this a known problem/bug, or is it just me? I'm playing vanilla SHIII with the latest patch, sailing on Type VIIC on my 22nd patrol ![]() |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Welcome to Subsim Meduza
![]() Yes, this is a known bug however it more commonly occurs after a reload of a save. IIRC, to correct it for your current patrol, delete the waypoint that you're having trouble with and then ask your Nav officer to 'follow plotted course'. Enjoy your stay. ![]()
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Welcome aboard this nest of seagoing ruffians :rotfl: :rotfl:
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
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@ danlisa, funny, i have this bug too sometimes, never knew what caused it, but IIRC it also occurs at the next waypoint if it is close (like 5km) to the one deleted.
When navigating under water (mostly when evading DDs) i ususally don't use the plotted course anymore, because of this bug and the follow plotted course makes the engines go to full speed, and hence make noise ![]() |
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#5 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Thanx for the welcome and the answers...
![]() I've just done some testing, it seems that this bug is not only present in the Career after a reload, but also in single mission. I started the Bismark mission, ploted a course and dived. When I reached 100 m, the U-boat started to circle around a waypoint :hmm: |
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#6 |
Ocean Warrior
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Hi meduza! I'll join the welcoming crowd at the dock!
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#7 | |
Chief of the Boat
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![]() Welcome aboard kaleun Meduza ![]() |
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#8 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#9 | ||
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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#10 |
Mate
![]() Join Date: Jul 2005
Location: Dallas, TX
Posts: 54
Downloads: 0
Uploads: 0
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I remember reading about this issue about a year and half ago. I think the conclusion drawn from a lot of testing was that the game engine has to get to less than 100 meters to a waypoint to consider it has reached it. And since the game places the waypoint on the ocean surface you end up going in circles as the navigator tries his best to get to that waypoint 100 meters above the sub. Kind of reminds me when my dog chases his tail...
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#11 |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
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Lol, I always thought this was a feature not a bug. :rotfl:Thought the navigator would just have trouble to determine the boats position in deep waters or something.
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