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#1 |
Medic
![]() Join Date: Mar 2005
Location: NJ, USA
Posts: 163
Downloads: 17
Uploads: 0
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A bunch of questions
Some questions:
1. Is the noise indicator gone in 1.2? I seem to remember reading about it in the manual. 2. My deck gun is still measuring meters when the watch is giving me ranges in feet. Is this normal? 3. Does anyone know the inner-workings of crew efficiency? Every crew member has an efficiency value in the form of x/y. A "leader" (slightly bigger rectangle) is available for every compartment and for every watch. Should a "leader" skill unit go there. I don't notice any difference when I try this. 4. Speaking of skills, what the difference between a specialization and skill? Specialization made sense in SH3 to me. 5. What specialization/skill should make up the damage control party? 6. Will low health units heal themselves? In SH3 you put them in with a medic, but I see there are no medics. Perhaps it happens naturally when they sleep?
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