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#5 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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how do the fog modifiers work. I see some sim.cfg files people have modded and they have increased this:
[Visual] Detection time=0.25 ;[s] min detection time. Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time. Fog factor=2.0 ;[>=0] Light factor=2.25 ;[>=0] Waves factor=1.0 ;[>=0] Enemy surface factor=150 ;[m2] Enemy speed factor=8 ;[kt] Thermal Layer Signal Attenuation=1.0 The fog factor, and all these other variables.. Det time = easy.. second until detection Sensitivity.. = scales detection time to range.. Fog factor = ?? Higher = AI finds it harder to see in fog.. or easier Light factor = ?? Daylight? 2.25 = easier... Waves = rough sea effect but changing this # up or down makes it harder or easier? surface factor = must be size of target - larger easier to spot... |
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