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-   -   [REQ] Can we check the sensors for escorts? (https://www.subsim.com/radioroom/showthread.php?t=112878)

jhelix70 04-22-07 10:42 AM

[REQ] Can we check the sensors for escorts?
 
I know some modders have inspected the sensor configurations of US subs, trying to fix radar issues, etc.

Has anyone had a look at the sensors for Japanese ships, namely destroyers and other escorts?

Based on discussions in the main forum and my own experience, it appears that on the surface Japanese destroyers always see you first, as if they had super lookouts or radar turned on. I always spot them headed right at me like they knew I was there long before they became visible.

I'm worried that either their visual compability is mistakenly parameterized or they actually have radar (which they shouldn't).

CCIP 04-22-07 10:44 AM

You can adjust the visual detection values in data/cfg/sim.cfg

Look here: http://www.subsim.com/radioroom/showthread.php?t=111395

Ducimius wrote some very nice instructions.

tater 04-22-07 10:45 AM

I haven't experienced this at all. I've dived in front of them (hull up) many times thinking they were headed my way with a bone in their teeth only to have them turn and keep sweeping in front of their charges.

CCIP 04-22-07 10:46 AM

No, I did experience and I did tweak it. It can be a factor, though my tweak centred mostly on improving my own crew's eyes a little with sensors.cfg, too.

Jace11 04-22-07 11:15 AM

how do the fog modifiers work. I see some sim.cfg files people have modded and they have increased this:

[Visual]
Detection time=0.25 ;[s] min detection time.
Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time.
Fog factor=2.0 ;[>=0]
Light factor=2.25 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=150 ;[m2]
Enemy speed factor=8 ;[kt]
Thermal Layer Signal Attenuation=1.0

The fog factor, and all these other variables..

Det time = easy.. second until detection
Sensitivity.. = scales detection time to range..
Fog factor = ?? Higher = AI finds it harder to see in fog.. or easier
Light factor = ?? Daylight? 2.25 = easier...
Waves = rough sea effect but changing this # up or down makes it harder or easier?

surface factor = must be size of target - larger easier to spot...

jhelix70 04-23-07 12:43 PM

Thanks, guys, I will check that file out.

jhelix70 04-23-07 02:59 PM

Bad news.

It appears that escorts (at least in the 1943 photo recon mission I tested) have radar enabled. Borking the radar in the sim.cfg file leads to normal visual detection behavior (I see them before they see me). I'll start a new thread to address this.


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